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Messages - scyt4l3

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1
Offtopic / Re: Phoenix Point - AMA with Jullian Gollop
« on: March 24, 2017, 12:04:03 pm »
cool stuff!

2
XPiratez / Re: Suggestion: New Loss Ending
« on: February 23, 2017, 02:13:42 pm »
I like the idea

4
If you use a tiling window manager, the way to do it is to use the resizable option.

5
Thanks guys for your help!

"Borderless" is the name of the game here.
I tried a few combos of options, one at a time and the conclusion is that the option Borderless enable to "alt-tab" while in fullscreen.

6
Troubleshooting / switching between applications while openxcom is running
« on: February 17, 2017, 04:28:07 am »
It's a minor annoyance, but in the interest of science...

Switching between applications while openxcom is running works on windows. On linux, I tried with lxde and xfce and their default window manager and it does not.

I'm using nightlies, lxde with openbox. Archlinux. If I launch the game from a terminal shell or a desktop.file it behave the same way.

Any clues or ideas?

7
Offtopic / Re: Insane, Impossible Mod Speculation
« on: January 01, 2017, 01:20:58 am »
I like that idea!

8
Offtopic / Re: Please tell me why OpenXcom is the best
« on: January 01, 2017, 12:19:48 am »
to cycle through your units and marking the last unit as "checked" (like, don't cycle back to that unit again)?

it's shift + tab

9
Offtopic / Re: Please tell me why OpenXcom is the best
« on: December 31, 2016, 01:39:42 pm »
Got Xenonauts on sale, played for an hour. Appealing aesthetically. Am i being blind and/or dumb or there is no way to cycle through your units and marking the last unit as "checked" (like, don't cycle back to that unit again)?

10
Offtopic / Re: Please tell me why OpenXcom is the best
« on: December 30, 2016, 06:58:15 pm »
Now you got me worked up on Xenonauts... I've been thinking about buying it for a long time, but the lack of destructible environment put me off. If the only thing going for it is the more modern graphics and sophisticated dogfight, I'll pass. Some more thoughts?

11
Offtopic / Re: Please tell me why OpenXcom is the best
« on: December 29, 2016, 05:10:34 am »
So I dug out my hard copy of ufo aftershock... I remember the class system being cool. The graphics though... openxcom modern resolution settings are making a big difference I think. Aftershock was a nice flash, I'll put some hours into it.

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Work In Progress / Re: [WIP][MOD] From the Apocalypse 0.3a
« on: December 26, 2016, 02:25:56 pm »
thank you for doing this

13
Offtopic / Re: Merry Christmas to everyone!
« on: December 24, 2016, 05:30:25 pm »
Same to you buddy!
Openxcom rules

14
Playthroughs / Re: [FINISHED] Let's play OpenXcom (Hawaii challenge!)
« on: November 25, 2016, 12:15:14 am »
Wow, you have so much to see... You'll enjoy it. :)

Yeah... I'm often late to the party. It does have it's advantages! No waiting for the next episode!

15
Playthroughs / Re: [FINISHED] Let's play OpenXcom (Hawaii challenge!)
« on: November 24, 2016, 10:26:23 pm »
Meridian, you're a cool guy. I'm currently listening to your TFTD playthrough and I just had to stop by and say thanks.
Hawaii challenge and FMP are next!

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