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Messages - Ianforcements

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1
It works! thank you :D

2
I decided to uninstall all the dependencies and reinstall them, and downloaded the source again (openxcom_2016-09-04_22-27-09) and attempted to build it again, I'm getting a different error now:

Code: [Select]
/Users/Ian/OpenXCOM/To Make/OpenXcom-master/src/Menu/SetWindowedRootState.cpp:78:72: Cannot take the address of an rvalue of type 'std::__1::basic_ostringstream<wchar_t, std::__1::char_traits<wchar_t>, std::__1::allocator<wchar_t> >'

/Users/Ian/OpenXCOM/To Make/OpenXcom-master/src/Menu/SetWindowedRootState.cpp:81:72: Cannot take the address of an rvalue of type 'std::__1::basic_ostringstream<wchar_t, std::__1::char_traits<wchar_t>, std::__1::allocator<wchar_t> >'


3
Sup?

I decided to give openXCOM a try today, but ran into some issues. I'm on OSX.

I started with the latest milestone, copied the game data into the app package and fired it up. Opens just fine but I soon find that there's literally no text rendered anywhere in the game, and it seems to hang occasionally.

I figured I'd try the nightly, followed the instructions here:
https://bitbucket.org/grrussel/openxcomosx
When trying to run the nightly I get the following error:
Code: [Select]
dyld: Library not loaded: /usr/local/lib/libSDL_gfx.13.dylib
  Referenced from: /Users/Ian/OpenXcom/bin/./openxcom
  Reason: image not found

I looked for libsdl_gfx.13.dylib at the location specified and sure enough it does not exist. I have libsdl_gfx.15.dylib instead, because that's the version of SDL that's available on homebrew. I checked out the SDL homepage and they don't seem to have any prior versions.

After this I decided to compile from source, followed the instructions here:
https://github.com/SupSuper/OpenXcom/tree/master/xcode

When attempting to build this, I get a linker error like so:
Code: [Select]
ld: warning: directory not found for option '-L/opt/local/lib'
Undefined symbols for architecture x86_64:
  "_SDL_main", referenced from:
      -[SDLMain applicationDidFinishLaunching:] in SDLMain.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Any suggestions as to what I should try next? I'm not sure where I've gone wrong.

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