aliens

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ianforcements

Pages: [1]
1
It works! thank you :D

2
I decided to uninstall all the dependencies and reinstall them, and downloaded the source again (openxcom_2016-09-04_22-27-09) and attempted to build it again, I'm getting a different error now:

Code: [Select]
/Users/Ian/OpenXCOM/To Make/OpenXcom-master/src/Menu/SetWindowedRootState.cpp:78:72: Cannot take the address of an rvalue of type 'std::__1::basic_ostringstream<wchar_t, std::__1::char_traits<wchar_t>, std::__1::allocator<wchar_t> >'

/Users/Ian/OpenXCOM/To Make/OpenXcom-master/src/Menu/SetWindowedRootState.cpp:81:72: Cannot take the address of an rvalue of type 'std::__1::basic_ostringstream<wchar_t, std::__1::char_traits<wchar_t>, std::__1::allocator<wchar_t> >'


3
Sup?

I decided to give openXCOM a try today, but ran into some issues. I'm on OSX.

I started with the latest milestone, copied the game data into the app package and fired it up. Opens just fine but I soon find that there's literally no text rendered anywhere in the game, and it seems to hang occasionally.

I figured I'd try the nightly, followed the instructions here:
https://bitbucket.org/grrussel/openxcomosx
When trying to run the nightly I get the following error:
Code: [Select]
dyld: Library not loaded: /usr/local/lib/libSDL_gfx.13.dylib
  Referenced from: /Users/Ian/OpenXcom/bin/./openxcom
  Reason: image not found

I looked for libsdl_gfx.13.dylib at the location specified and sure enough it does not exist. I have libsdl_gfx.15.dylib instead, because that's the version of SDL that's available on homebrew. I checked out the SDL homepage and they don't seem to have any prior versions.

After this I decided to compile from source, followed the instructions here:
https://github.com/SupSuper/OpenXcom/tree/master/xcode

When attempting to build this, I get a linker error like so:
Code: [Select]
ld: warning: directory not found for option '-L/opt/local/lib'
Undefined symbols for architecture x86_64:
  "_SDL_main", referenced from:
      -[SDLMain applicationDidFinishLaunching:] in SDLMain.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Any suggestions as to what I should try next? I'm not sure where I've gone wrong.

Pages: [1]