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Messages - joemaro

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1
Hey R1do!

Thanks a lot! Your recommendation helped me. I hadn't used cmake before so i didn't know how to correctly configure.

without configure it worked!

THANKS TO ALL OF YOU!!!!

joe

2
Yes, i'm sorry for forgetting to list the command...

I actually followed the wiki instructions exactly when i tried it.

3
hey thanks a lot!

Sorry, i think i made a mistake while explaining which commands i run and the errors they bring up.
Here's the more complete story:

when running
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cmake .., it already fails and i get this:

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CMake Error at CMakeLists.txt:809 (install):
   install TARGETS given no RUNTIME DESTINATION for executable target
   "openxcom".



 CMake Error at CMakeLists.txt:824 (target_link_libraries):
   The "optimized" argument must be followed by a library.

Same happens with ccmake, so i looked into src/CMakeLists.txt, but it seems fine to my amateur eye :P
I compared them to the version i successfully compiled with AUR, but don't understand why these errors come up.

I assume that the 1.0 of OXC and Meridians mod share the same dependencies?

Would love to get this working <3

4
Hello!

i need help with compiling the OpenXCom-Extended Source (Meridian's mod) on Linux (Manjaro Linux which is based on arch)

I was doing these steps:
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* cd Downloads/OpenXcom-oxce3.0-plus-proto/
* mkdir build
* ./configure --prefix=/usr --without-docs
* cmake -DCMAKE_BUILD_TYPE=Release .. -Wno-dev
* make
and i get the following errors:
https://hastebin.com/ozokaxugas.pas

OpenXCom 1.0 did compile just perfectly from AUR and i wonder why this build isn't.

(The goal is to play x-piratez.)

Very thankful for help & lots of thanks for all your combined work on this beautiful game!!!

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