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Released Mods / Re: [Mega-Mod TFTD] My_TFTD_Mod v.1.02
« on: October 07, 2016, 04:08:12 pm »
Thanks a lot for this mod! Excellent work!
TFTD is my favorite X-Com game because of the Lovecraftian feeling. I am in April in the game. I like very much what I have seen so far. New terrain and new USOs are great.
Initial setup is excellent. No more boring "sell the dart weapons and craft gas cannons, buy gas cannons and 15 scientists, etc." kick off protocol because everything in the
starting setup is usable.
I love the multi launcher, AP ammo looks so cool. Great idea about the gas cannon.
Balance seems good so far. (Genius difficulty)
Zombies almost beat me in a ship terror mission. First I thought they are inferior opponents but I lost 9 aquanauts in the mission.
First I thought the always nighttime underwater missions are overwhelming but I do enjoy them.
Good ideas, good implementation.
TFTD is my favorite X-Com game because of the Lovecraftian feeling. I am in April in the game. I like very much what I have seen so far. New terrain and new USOs are great.
Initial setup is excellent. No more boring "sell the dart weapons and craft gas cannons, buy gas cannons and 15 scientists, etc." kick off protocol because everything in the
starting setup is usable.
I love the multi launcher, AP ammo looks so cool. Great idea about the gas cannon.
Balance seems good so far. (Genius difficulty)
Zombies almost beat me in a ship terror mission. First I thought they are inferior opponents but I lost 9 aquanauts in the mission.
First I thought the always nighttime underwater missions are overwhelming but I do enjoy them.
Good ideas, good implementation.