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Messages - Laconian

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The X-Com Files / Re: The X-Com Files - 1.8: The Shores of Hell
« on: May 20, 2021, 05:57:37 pm »
This post sounds more like a general "infiltration missions" post, when the post you're quoting is specifically about the initial UAC infiltration mission with cavemen disguises. I like the idea of infiltration missions as a whole but I'm not sure about that specific mission, since atm it is quite rough and doesn't exactly feel like it makes sense.

I don't disagree that that mission doesn't make much sense without forcing some headcanon. From my part, just having to wear a different outfit is enough though. From a general perspective, removing the craft and making the mission non-abortable could work for everyone else, I think.

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The X-Com Files / Re: The X-Com Files - 1.8: The Shores of Hell
« on: May 20, 2021, 01:35:07 am »
Should I scrap the infiltration mechanics entirely?

Registered my account so that I could say this: please don't.

At least to me, infiltration missions are quite fun, even if all we get is a different outfit.

In reality I play mostly for these unconventional missions. I always mod a few new items that make them a bit more immersive, and I wish I had the map making skills to submod some extra scenarios (like stopping an assassination attempt on a busy highway, or using jumpsuit camouflage to sneak into somewhere, or making my way across a minefield).

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