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Suggestions / Re: The weapon upgrade idea.
« on: February 15, 2011, 01:53:37 pm »
I agree with you, adding that I find also the Laser Weapons became obsolete too quickly; at the easiest difficulty you can completely skip them and go directly to plasma weapons.
In many other UFO clones and RTS games there is the concept of weapon attachments, such as scopes, silencers, underbarrel and so on.
Using the laser and plasma technology one could improve the human weapons in parallel than research new weapons, leaving to the player the choice. For example laser scopes for common weapons, beam heaters and cooler for lasers, underbarrel plasma throwers for cannos.
A nice idea can be the research of new type of ammos, such as Elerium-filled bullets, Elerium enhanced laser weapons, anti-alien toxis (non lethal to humans) and so on without changing too much the game (as you said, just adding some cool adjective to weapons description, or changing the color palette).
In many other UFO clones and RTS games there is the concept of weapon attachments, such as scopes, silencers, underbarrel and so on.
Using the laser and plasma technology one could improve the human weapons in parallel than research new weapons, leaving to the player the choice. For example laser scopes for common weapons, beam heaters and cooler for lasers, underbarrel plasma throwers for cannos.
A nice idea can be the research of new type of ammos, such as Elerium-filled bullets, Elerium enhanced laser weapons, anti-alien toxis (non lethal to humans) and so on without changing too much the game (as you said, just adding some cool adjective to weapons description, or changing the color palette).