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The X-Com Files / Re: What's up with the research spam?
« on: May 10, 2025, 02:34:39 am »
Have some imagination op. Item research includes intelligence about factions
Be torturing Red Dawn Ganger
“Tell us about your organization!”
“Uh, we use Makarov pistols”
“We know about Makarov pistols!”
“uh, there is this guy called…”
Research includes item specification for bureaucrats
Find crowbar
“Hey Quartermaster, we want to buy these”
“OK, but fill out the procurement paperwork first”
For me, the issue is
Get claim for veteran agent
Immediately halt all manufacture and switch engineers to process claim
I understand the need for game mechanics that require the player to spend resources to get better agents, but my engineers complain that this should be done by HR
Be torturing Red Dawn Ganger
“Tell us about your organization!”
“Uh, we use Makarov pistols”
“We know about Makarov pistols!”
“uh, there is this guy called…”
Research includes item specification for bureaucrats
Find crowbar
“Hey Quartermaster, we want to buy these”
“OK, but fill out the procurement paperwork first”
For me, the issue is
Get claim for veteran agent
Immediately halt all manufacture and switch engineers to process claim
I understand the need for game mechanics that require the player to spend resources to get better agents, but my engineers complain that this should be done by HR