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Builds & Ports / No viable Mac version for OS X El Capitan - requesting a new .app build
« on: March 30, 2016, 03:37:01 am »
Hi guys!
So excited to play openxcom but seems like there isn't a viable Mac version right now.
- The 1.0 version is still affected by a text rendering bug on OS X El Capitan (#1106 https://openxcom.org/bugs/openxcom/issues/1106) that makes text illegible
- I've followed the instructions for the nightly (https://bitbucket.org/grrussel/openxcomosx) but homebrew now installs newer versions than those required and I can't find a way to get the old versions.
Error I'm getting
################################################################
dyld: Library not loaded: /usr/local/lib/libSDL_gfx.13.dylib
Referenced from: /Users/raphdamico/Documents/Raph personal stuff/games/open xcom/grrussel-openxcomosx-8caa9cddf6df/openxcom_2016-03-28_09-27-11/bin/./openxcom
Reason: image not found
Trace/BPT trap: 5
################################################################
The libs homebrew installs for SDL are:
libSDL_mixer-1.2.0.dylib
libSDL_mixer.a
libSDL.dylib
libSDL_mixer.dylib
libSDLmain.a
libSDL-1.2.0.dylib
libSDL_gfx.15.dylib
libSDL.a
libSDL_image-1.2.0.dylib
libSDL_gfx.a
libSDL_gfx.dylib
libSDL_image.a
libSDL_image.dylib
Is there anyone who could build a functioning Mac .app? I imagine there's quite a few people with these problems, and would love to be able to play!
Cheers, and thanks to the community for all the hard work getting to 1.0!
Raph
So excited to play openxcom but seems like there isn't a viable Mac version right now.
- The 1.0 version is still affected by a text rendering bug on OS X El Capitan (#1106 https://openxcom.org/bugs/openxcom/issues/1106) that makes text illegible
- I've followed the instructions for the nightly (https://bitbucket.org/grrussel/openxcomosx) but homebrew now installs newer versions than those required and I can't find a way to get the old versions.
Error I'm getting
################################################################
dyld: Library not loaded: /usr/local/lib/libSDL_gfx.13.dylib
Referenced from: /Users/raphdamico/Documents/Raph personal stuff/games/open xcom/grrussel-openxcomosx-8caa9cddf6df/openxcom_2016-03-28_09-27-11/bin/./openxcom
Reason: image not found
Trace/BPT trap: 5
################################################################
The libs homebrew installs for SDL are:
libSDL_mixer-1.2.0.dylib
libSDL_mixer.a
libSDL.dylib
libSDL_mixer.dylib
libSDLmain.a
libSDL-1.2.0.dylib
libSDL_gfx.15.dylib
libSDL.a
libSDL_image-1.2.0.dylib
libSDL_gfx.a
libSDL_gfx.dylib
libSDL_image.a
libSDL_image.dylib
Is there anyone who could build a functioning Mac .app? I imagine there's quite a few people with these problems, and would love to be able to play!
Cheers, and thanks to the community for all the hard work getting to 1.0!
Raph