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Troubleshooting / Crash: "Height of map is too big for this mission"
« on: April 25, 2022, 10:16:26 am »
It crashes with this error;
This is the log file;
This is the log file;
Spoiler:
[25-04-2022_10-08-55] [INFO] OpenXcom Version: 1.0 git 2022-03-29 21:09
[25-04-2022_10-08-55] [INFO] Platform: Windows
[25-04-2022_10-08-55] [INFO] Data folder is:
[25-04-2022_10-08-55] [INFO] Data search is:
[25-04-2022_10-08-55] [INFO] - C:\Users\arkhe\Documents\OpenXcom\
[25-04-2022_10-08-55] [INFO] - D:\Games\Openxcom
[25-04-2022_10-08-55] [INFO] - D:\Games\Openxcom
[25-04-2022_10-08-55] [INFO] User folder is: C:\Users\arkhe\Documents\OpenXcom\
[25-04-2022_10-08-55] [INFO] Config folder is: C:\Users\arkhe\Documents\OpenXcom\
[25-04-2022_10-08-55] [INFO] Options loaded successfully.
[25-04-2022_10-08-55] [INFO] SDL initialized successfully.
[25-04-2022_10-08-55] [INFO] SDL_mixer initialized successfully.
[25-04-2022_10-08-55] [INFO] requested file not found: openxcom.png
[25-04-2022_10-08-55] [INFO] Detected locale: C
[25-04-2022_10-08-55] [INFO] Attempting to set display to 1920x1080x32...
[25-04-2022_10-08-56] [INFO] Display set to 1920x1080x32.
[25-04-2022_10-08-56] [INFO] Loading data...
[25-04-2022_10-08-56] [INFO] Scanning standard mods in 'standard'...
[25-04-2022_10-08-56] [INFO] Scanning user mods in 'C:\Users\arkhe\Documents\OpenXcom\mods'...
[25-04-2022_10-08-56] [INFO] Mapping resource files...
[25-04-2022_10-08-57] [INFO] Resources files mapped successfully.
[25-04-2022_10-08-57] [INFO] Active mods:
[25-04-2022_10-08-57] [INFO] - xcom1 v1.0
[25-04-2022_10-08-57] [INFO] - PSX_Static_Cydonia_Map v1.0
[25-04-2022_10-08-57] [INFO] - UFOextender_Gun_Melee v1.0
[25-04-2022_10-08-57] [INFO] - XcomUtil_High_Explosive_Damage v1.0
[25-04-2022_10-08-57] [INFO] - XcomUtil_Improved_Heavy_Laser v1.0
[25-04-2022_10-08-57] [INFO] - XcomUtil_Starting_Defensive_Improved_Base v1.0
[25-04-2022_10-08-57] [INFO] Loading rulesets...
[25-04-2022_10-08-59] [INFO] Loading fonts... Font.dat
[25-04-2022_10-08-59] [INFO] Data loaded successfully.
[25-04-2022_10-08-59] [INFO] Loading language...
[25-04-2022_10-08-59] [INFO] Language loaded successfully.
[25-04-2022_10-08-59] [INFO] OpenXcom started successfully!
[25-04-2022_10-08-59] [INFO] Playing flx, 320x200, 890 frames
[25-04-2022_10-09-02] [INFO] SDL_mixer initialized successfully.
[25-04-2022_10-09-04] [INFO] Scanning standard mods in 'standard'...
[25-04-2022_10-09-04] [INFO] Scanning user mods in 'C:\Users\arkhe\Documents\OpenXcom\mods'...
[25-04-2022_10-09-25] [INFO] SDL_mixer initialized successfully.
[25-04-2022_10-09-25] [INFO] Loading data...
[25-04-2022_10-09-25] [INFO] Scanning standard mods in 'standard'...
[25-04-2022_10-09-25] [INFO] Scanning user mods in 'C:\Users\arkhe\Documents\OpenXcom\mods'...
[25-04-2022_10-09-25] [INFO] Mapping resource files...
[25-04-2022_10-09-26] [INFO] Resources files mapped successfully.
[25-04-2022_10-09-26] [INFO] Active mods:
[25-04-2022_10-09-26] [INFO] - xcom1 v1.0
[25-04-2022_10-09-26] [INFO] - PSX_Static_Cydonia_Map v1.0
[25-04-2022_10-09-26] [INFO] - UFOextender_Gun_Melee v1.0
[25-04-2022_10-09-26] [INFO] - XcomUtil_High_Explosive_Damage v1.0
[25-04-2022_10-09-26] [INFO] - XcomUtil_Improved_Heavy_Laser v1.0
[25-04-2022_10-09-26] [INFO] - XcomUtil_Starting_Defensive_Improved_Base v1.0
[25-04-2022_10-09-26] [INFO] - Better_Ingame_UI v1.0
[25-04-2022_10-09-26] [INFO] - ImprovedHandObs v1.2
[25-04-2022_10-09-26] [INFO] - X2012SND v1.0
[25-04-2022_10-09-26] [INFO] - XCOM-Terrain-Pack-1.0.2 v1.0.2
[25-04-2022_10-09-26] [INFO] - final-mod-pack v2.9
[25-04-2022_10-09-26] [INFO] - hqsoundsfmp v1.0
[25-04-2022_10-09-26] [INFO] - poetssmallrockets v1.0
[25-04-2022_10-09-26] [INFO] Loading rulesets...
[25-04-2022_10-09-28] [INFO] Loading fonts... Font.dat
[25-04-2022_10-09-33] [INFO] Data loaded successfully.
[25-04-2022_10-09-33] [INFO] Loading language...
[25-04-2022_10-09-33] [INFO] Language loaded successfully.
[25-04-2022_10-09-33] [INFO] OpenXcom started successfully!
[25-04-2022_10-09-49] [WARN] STR_ANTHROPODB not found in en-US
[25-04-2022_10-10-09] [FATAL] A fatal error has occurred: Height of map MAPS/DROPSHIP.MAP too big for this mission, block is 3, expected: 0
[25-04-2022_10-10-09] [FATAL] 0x54e9e0 OpenXcom::CrossPlatform::stackTrace(void*)
[25-04-2022_10-10-09] [FATAL] 0x5522b0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[25-04-2022_10-10-09] [FATAL] 0x40dac0 exceptionLogger()
[25-04-2022_10-10-09] [FATAL] 0xa38798 MPEGaction::MPEGaction()
[25-04-2022_10-10-09] [FATAL] 0x4c2470 OpenXcom::BattlescapeGenerator::generateMap(std::vector<OpenXcom::MapScript*, std::allocator<OpenXcom::MapScript*> > const*)
[25-04-2022_10-10-09] [FATAL] 0x4c6720 OpenXcom::BattlescapeGenerator::run()
[25-04-2022_10-10-09] [FATAL] 0x655710 OpenXcom::NewBattleState::btnOkClick(OpenXcom::Action*)
[25-04-2022_10-10-09] [FATAL] 0x572c30 OpenXcom::InteractiveSurface::mouseClick(OpenXcom::Action*, OpenXcom::State*)
[25-04-2022_10-10-09] [FATAL] 0x573090 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*)
[25-04-2022_10-10-09] [FATAL] 0x5bf520 OpenXcom::State::handle(OpenXcom::Action*)
[25-04-2022_10-10-09] [FATAL] 0x569160 OpenXcom::Game::run()
[25-04-2022_10-10-09] [FATAL] 0x40dd60 SDL_main
[25-04-2022_10-10-09] [FATAL] 0x87d8c0 console_main
[25-04-2022_10-10-09] [FATAL] ??
[25-04-2022_10-10-09] [FATAL] 0x74eafa10 BaseThreadInitThunk
[25-04-2022_10-10-09] [FATAL] 0x76f87960 RtlGetAppContainerNamedObjectPath
[25-04-2022_10-10-09] [FATAL] 0x76f87960 RtlGetAppContainerNamedObjectPath
[25-04-2022_10-11-15] [FATAL] OpenXcom has crashed: Height of map MAPS/DROPSHIP.MAP too big for this mission, block is 3, expected: 0
More details here: C:\Users\arkhe\Documents\OpenXcom\openxcom.log
If this error was unexpected, please report it to the developers.
[25-04-2022_10-08-55] [INFO] Platform: Windows
[25-04-2022_10-08-55] [INFO] Data folder is:
[25-04-2022_10-08-55] [INFO] Data search is:
[25-04-2022_10-08-55] [INFO] - C:\Users\arkhe\Documents\OpenXcom\
[25-04-2022_10-08-55] [INFO] - D:\Games\Openxcom
[25-04-2022_10-08-55] [INFO] - D:\Games\Openxcom
[25-04-2022_10-08-55] [INFO] User folder is: C:\Users\arkhe\Documents\OpenXcom\
[25-04-2022_10-08-55] [INFO] Config folder is: C:\Users\arkhe\Documents\OpenXcom\
[25-04-2022_10-08-55] [INFO] Options loaded successfully.
[25-04-2022_10-08-55] [INFO] SDL initialized successfully.
[25-04-2022_10-08-55] [INFO] SDL_mixer initialized successfully.
[25-04-2022_10-08-55] [INFO] requested file not found: openxcom.png
[25-04-2022_10-08-55] [INFO] Detected locale: C
[25-04-2022_10-08-55] [INFO] Attempting to set display to 1920x1080x32...
[25-04-2022_10-08-56] [INFO] Display set to 1920x1080x32.
[25-04-2022_10-08-56] [INFO] Loading data...
[25-04-2022_10-08-56] [INFO] Scanning standard mods in 'standard'...
[25-04-2022_10-08-56] [INFO] Scanning user mods in 'C:\Users\arkhe\Documents\OpenXcom\mods'...
[25-04-2022_10-08-56] [INFO] Mapping resource files...
[25-04-2022_10-08-57] [INFO] Resources files mapped successfully.
[25-04-2022_10-08-57] [INFO] Active mods:
[25-04-2022_10-08-57] [INFO] - xcom1 v1.0
[25-04-2022_10-08-57] [INFO] - PSX_Static_Cydonia_Map v1.0
[25-04-2022_10-08-57] [INFO] - UFOextender_Gun_Melee v1.0
[25-04-2022_10-08-57] [INFO] - XcomUtil_High_Explosive_Damage v1.0
[25-04-2022_10-08-57] [INFO] - XcomUtil_Improved_Heavy_Laser v1.0
[25-04-2022_10-08-57] [INFO] - XcomUtil_Starting_Defensive_Improved_Base v1.0
[25-04-2022_10-08-57] [INFO] Loading rulesets...
[25-04-2022_10-08-59] [INFO] Loading fonts... Font.dat
[25-04-2022_10-08-59] [INFO] Data loaded successfully.
[25-04-2022_10-08-59] [INFO] Loading language...
[25-04-2022_10-08-59] [INFO] Language loaded successfully.
[25-04-2022_10-08-59] [INFO] OpenXcom started successfully!
[25-04-2022_10-08-59] [INFO] Playing flx, 320x200, 890 frames
[25-04-2022_10-09-02] [INFO] SDL_mixer initialized successfully.
[25-04-2022_10-09-04] [INFO] Scanning standard mods in 'standard'...
[25-04-2022_10-09-04] [INFO] Scanning user mods in 'C:\Users\arkhe\Documents\OpenXcom\mods'...
[25-04-2022_10-09-25] [INFO] SDL_mixer initialized successfully.
[25-04-2022_10-09-25] [INFO] Loading data...
[25-04-2022_10-09-25] [INFO] Scanning standard mods in 'standard'...
[25-04-2022_10-09-25] [INFO] Scanning user mods in 'C:\Users\arkhe\Documents\OpenXcom\mods'...
[25-04-2022_10-09-25] [INFO] Mapping resource files...
[25-04-2022_10-09-26] [INFO] Resources files mapped successfully.
[25-04-2022_10-09-26] [INFO] Active mods:
[25-04-2022_10-09-26] [INFO] - xcom1 v1.0
[25-04-2022_10-09-26] [INFO] - PSX_Static_Cydonia_Map v1.0
[25-04-2022_10-09-26] [INFO] - UFOextender_Gun_Melee v1.0
[25-04-2022_10-09-26] [INFO] - XcomUtil_High_Explosive_Damage v1.0
[25-04-2022_10-09-26] [INFO] - XcomUtil_Improved_Heavy_Laser v1.0
[25-04-2022_10-09-26] [INFO] - XcomUtil_Starting_Defensive_Improved_Base v1.0
[25-04-2022_10-09-26] [INFO] - Better_Ingame_UI v1.0
[25-04-2022_10-09-26] [INFO] - ImprovedHandObs v1.2
[25-04-2022_10-09-26] [INFO] - X2012SND v1.0
[25-04-2022_10-09-26] [INFO] - XCOM-Terrain-Pack-1.0.2 v1.0.2
[25-04-2022_10-09-26] [INFO] - final-mod-pack v2.9
[25-04-2022_10-09-26] [INFO] - hqsoundsfmp v1.0
[25-04-2022_10-09-26] [INFO] - poetssmallrockets v1.0
[25-04-2022_10-09-26] [INFO] Loading rulesets...
[25-04-2022_10-09-28] [INFO] Loading fonts... Font.dat
[25-04-2022_10-09-33] [INFO] Data loaded successfully.
[25-04-2022_10-09-33] [INFO] Loading language...
[25-04-2022_10-09-33] [INFO] Language loaded successfully.
[25-04-2022_10-09-33] [INFO] OpenXcom started successfully!
[25-04-2022_10-09-49] [WARN] STR_ANTHROPODB not found in en-US
[25-04-2022_10-10-09] [FATAL] A fatal error has occurred: Height of map MAPS/DROPSHIP.MAP too big for this mission, block is 3, expected: 0
[25-04-2022_10-10-09] [FATAL] 0x54e9e0 OpenXcom::CrossPlatform::stackTrace(void*)
[25-04-2022_10-10-09] [FATAL] 0x5522b0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[25-04-2022_10-10-09] [FATAL] 0x40dac0 exceptionLogger()
[25-04-2022_10-10-09] [FATAL] 0xa38798 MPEGaction::MPEGaction()
[25-04-2022_10-10-09] [FATAL] 0x4c2470 OpenXcom::BattlescapeGenerator::generateMap(std::vector<OpenXcom::MapScript*, std::allocator<OpenXcom::MapScript*> > const*)
[25-04-2022_10-10-09] [FATAL] 0x4c6720 OpenXcom::BattlescapeGenerator::run()
[25-04-2022_10-10-09] [FATAL] 0x655710 OpenXcom::NewBattleState::btnOkClick(OpenXcom::Action*)
[25-04-2022_10-10-09] [FATAL] 0x572c30 OpenXcom::InteractiveSurface::mouseClick(OpenXcom::Action*, OpenXcom::State*)
[25-04-2022_10-10-09] [FATAL] 0x573090 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*)
[25-04-2022_10-10-09] [FATAL] 0x5bf520 OpenXcom::State::handle(OpenXcom::Action*)
[25-04-2022_10-10-09] [FATAL] 0x569160 OpenXcom::Game::run()
[25-04-2022_10-10-09] [FATAL] 0x40dd60 SDL_main
[25-04-2022_10-10-09] [FATAL] 0x87d8c0 console_main
[25-04-2022_10-10-09] [FATAL] ??
[25-04-2022_10-10-09] [FATAL] 0x74eafa10 BaseThreadInitThunk
[25-04-2022_10-10-09] [FATAL] 0x76f87960 RtlGetAppContainerNamedObjectPath
[25-04-2022_10-10-09] [FATAL] 0x76f87960 RtlGetAppContainerNamedObjectPath
[25-04-2022_10-11-15] [FATAL] OpenXcom has crashed: Height of map MAPS/DROPSHIP.MAP too big for this mission, block is 3, expected: 0
More details here: C:\Users\arkhe\Documents\OpenXcom\openxcom.log
If this error was unexpected, please report it to the developers.