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Messages - sh4dow

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Offtopic / Re: Can soldiers still be "overtrained"?
« on: February 08, 2016, 06:01:59 pm »
Right, I was being unclear. I was refering to where you suggested that OXC devs pulled that 80 TUs cap out of their behinds.

... gotta love forums these days.

I'd ask you to apologize for accusing me of slander and piracy (which ironically is a lot closer to slander) as well as mischaracterizing what I wrote. Because since when is a question whether someone came up with something an accusation of "pulling something out of one's behind"?! Even IF they had come up with that number there might have been a good reason for it. Like a bug in the original game and the intended value actually being 80.

But... why bother. I'll be off then. And feel lucky that there was enough constructive content in this thread to clarify all that I needed to know. Thanks again for the help and explanations.

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Offtopic / Re: Can soldiers still be "overtrained"?
« on: February 08, 2016, 04:57:00 pm »
Slander? Are you talking about me? And which devs? Those of the original game or OpenXcom?
At any rate... I don't see what's slanderous about my statements. Overflow-related bugs were somewhat common back then.

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Offtopic / Re: Can soldiers still be "overtrained"?
« on: February 08, 2016, 04:49:07 pm »
Whoa... only a cap of 80 for TU? Did people working on OpenXcom come up with that or was that already in some patch that maybe the version I played almost 20 years ago didn't have...

Anyway, thanks for showing me that!!

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Offtopic / Re: Can soldiers still be "overtrained"?
« on: February 08, 2016, 04:32:19 pm »
These two replies are conflicting unless I'm missing something. ;)

Meridian says by default the stats are capped, yrizoud says by default they essentially aren't (due to the stats not being saved in byte variables any more but 32bit ints).

Both are acceptable solutions, although I would prefer the latter, as I see nothing bad in training a character so much that he has 500 TUs. ;)
So do I have to mod something to get that or is it like that out of the box?

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Offtopic / Re: Xenonauts 2 announced
« on: February 08, 2016, 04:05:02 pm »
While I have not played OpenXCom yet, are you sure it was really direct competition for Xenonauts? Just look at XCOM:EU, which did incredibly well even though at least IMO it was total crap, while I found Xenonauts to be very enjoyable. Played through that one twice, the second playthrough on hardest difficulty.

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Offtopic / Can soldiers still be "overtrained"?
« on: February 08, 2016, 04:02:01 pm »
I just looked into OpenXcom for the first time and this is something I didn't come across in either in the known bugs, nor the between OpenXcom and the original.

Yet, I distinctly remember than when a soldier was trained enough and an attribute would've gone over 255, it would start again at 0.
And I think it usually happened with TU, meaning you basically couldn't move with that soldier any more.

I assume that this has been fixed but since - like I said - it's not pointed out anywhere, I figured I'd still ask before invest time into buying/installing and whatnot.

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