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Offtopic / Re: openxcom wii ?
« on: May 14, 2023, 05:05:02 pm »
It is works
Problem is a poor porting of SDL libraries on WII. I had to modify SDL libraries to see results.
Now I can see the main menu, can chose the level and can see Geoscape. To move the cursor for positioning thefirst base and stop: I need to emulate keyboard for the input phases
Not sounds (for now).
A question: there is a way to completly replace original graphic and sounds? I can't (eventually) release the Wii version without graphics and sounds...
Problem is a poor porting of SDL libraries on WII. I had to modify SDL libraries to see results.
Now I can see the main menu, can chose the level and can see Geoscape. To move the cursor for positioning thefirst base and stop: I need to emulate keyboard for the input phases
Not sounds (for now).
A question: there is a way to completly replace original graphic and sounds? I can't (eventually) release the Wii version without graphics and sounds...