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« on: October 06, 2015, 10:24:34 pm »
Arthanor: Thank you very much for your answer. I disabled the filter, but the look is still the same, as you can see in the attached screenshot. Only difference is, that the frame rate drops to 15. Choosing one of the other filters does not change the fonts either.
I understand the pixel conversion issue and why it can cause more cpu load. I think the retina display or the way the OS handles the resolution is the problem. Sadly, I was not able to fix it. The native resolution is 2560*1600. The OS by default can scale to 1024*640, 1280*800 (which is standard), 1440* 900 and 1680*1050. With a little tool called Retina Displaymenu you have access to all kinds of supported resolutions. I tried setting the display to the native resolution and a few others. The result is always the same: windowed mode is ok, although in 2560*1600 the cpu gets a little hot as well. In fullscreen mode, the temperature goes through the roof (especially in 2560*1600). I always set the game resolution to the system resolution. So in theory, with 1280 system and game resolution, there should be no pixel conversion that can cause that much cpu load. Instead, there should just be pixel doubleing. I guess there must be some kind of scaling going on in the background, that I don't understand - even when set to 1280.
Warboy1982: I found the vsync setting in options.cfg. It was already switched on.