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Messages - mayford

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OpenXcom Extended (OXCE) / Re: OXCE (OpenXcom Extended) main thread
« on: January 20, 2021, 03:05:48 pm »
Hello! Are universal patches for UFO and TFTD included?

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OpenXcom Extended (OXCE) / Re: OXCE (OpenXcom Extended) main thread
« on: April 22, 2020, 10:40:59 pm »
Where can I change the path? It doesn't change the game settings.
P.S. It's been dealt with. Just move the folders to the work directory.

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OpenXcom Extended (OXCE) / Re: OXCE (OpenXcom Extended) main thread
« on: April 22, 2020, 08:33:17 pm »
Can I change the default working directories? C:\Users\...

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The X-Com Files / Re: Re: The X-Com Files - 0.9 alpha: Fists of Fury
« on: June 14, 2018, 09:48:12 am »
Why is an instant grenade explosion blocked?
It was very convenient. All weapons act instantly, except grenades. Uncomfortable.
I understand that it was in the original, but ...

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The X-Com Files / Re: Re: The X-Com Files - 0.9 alpha: Fists of Fury
« on: June 13, 2018, 04:13:48 pm »
That is, for normal play, all options in the "Advanced" and "Mods" sections should be disabled, except those that are blocked?

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The X-Com Files / Re: Re: The X-Com Files - 0.9 alpha: Fists of Fury
« on: June 13, 2018, 03:39:21 pm »
I meant the settings that are in the game besides your mod. In the sections "Advanced" and "Mods". Will they affect the mod? I use only your mod. Or what can not be changed, highlighted in purple?

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The X-Com Files / Re: Re: The X-Com Files - 0.9 alpha: Fists of Fury
« on: June 13, 2018, 02:10:28 pm »
Hi!
What should be the settings of the game, so as not to overlap the mod? "Advanced", "Mods", etc.

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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: August 10, 2015, 04:27:52 pm »
Thanks Kammerer, I'll update ASAP.

Sorry I missed your post.
Machete is not available for sale, because it sucks and it wouldn't make sense for X-Com to buy it (knife is better and is the designated bladed weapon).
As for the toxic ammo, you need to research Alien Gardens in order to learn about biochemistry necessary to produce it.
As for the Medi-Kit... Yeah. You need to invest in the medical stuff to get them.
Then why is the machete in ufopedii ? If you can not buy?
Would you like to make any weapon able to strike and stun ?

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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: August 01, 2015, 05:43:33 pm »
Hi!
I found several problems. The sale is not a machete , a knife only . After investigating toxic rifle ammunition , they do not appear to produce.
Medi-kit ... will appear later ?

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