Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Lu Bu

Pages: [1]
1
Ah I see, I must have missed them because I wasn't familiar with the names (only heard about them) and that the secondary function wasn't mentioned

I think at the least the being able to get any prize from gambling to be a HUGE thing worth mentioning, if you are especially lucky you will be able to punch way higher than your weight class, I got a commando rifle once from gambling and it certainly did that for me

2
oh man now you got me nerding out, dude I still have that old Warcraft 2 Manual from way back when, it's like a miniature book with tons of lore and sections with all the factions and information on all the units, that shit was so awesome

This is why I love reading your guide because you list a bunch of stuff for me to look at, I've cleared the game like twice but doesn't matter I still like looking at that stuff so that the next update comes around I have some sort of plan setup on things I haven't used

Ah, speaking of which, I understand that the newest update introduced a few buildings, I don't remember the specifics but I recall some of them are codex specific, like red has some kind of workshop with training slots and gold has a building that lets you take out gambling prizes from any tier, if you ever get around to it that might be some good talking points about the codexs

3
I mean missiles are disabled anyways on Difficulty 2, which is what I've recommended to newbies. I'm also on it myself for my main game, because I'm well past the age when I can be assed with the self-imposed masochism of playing hard mode on games. :D

I'm happy for people to talk about the nuances of routes here, though. I've played the game plenty but I'm really only seeing late-game myself for the first time lately. Part of the reason I wanted to make a guide is to help people through the maze of the early game.

There are no missiles in 2? First time I have ever heard of it, I thought 2 is the entire package

So what does Illya do then? Just sit there and pout while you rip that disruptor off the space station? lol

I think the routes themselves are worth talking about because they confer technology and benefits, even if it isn't a starter thing, like the soul dolls you mentioned in the guide.  I suppose if someone else knows more about zander and other things they can chime in at some point.

Anyway I appreciate your work on the guide, it gives me something to read in bed which is always nice lol, I am like the kind of guy who loves reading strategy guides just for fun (and the old colorful manuals way back when)

4
Maybe, but I find that paths like Aurora is very much "Easy Mode" because it disables missiles, which are rather harsh for new players who doesn't have any preparations for (and something I feel you should note in your guide) and a MUCH MUCH easier final mission which is also new players friendly

The trade-off being not able to mess with some fancy tech (that you won't need) and having to deal with pesky base defenses that can't be turned off which you will still had to deal with since Boss Rank, so its not like its that much different, just annoying, makes this imo the ideal run for beginners

I am not familiar with the other routes so I can't speak for them, just wanted to give my 2 cents on this

5
Oh bother, I included the Aurora info bit by mistake in the last upload. I'm not 100% sure it's still accurate, since that was compiled from initial release of N10 and there's now some extra routes. So take that with a pinch of salt for now.

The Zander route is deeply intwined with Gudrun the Knight / Working with Dr.X route and involves a lot of jaunts to the Shadowlands as well.

Of course there's also another more standard route as well, taking over the Solar Governor spot.

I hope that you will include details on Zander and the alternative Governor spot in the guide sometime in the future as well

6
I don't know how far you are personally in the game, but aside for the Aurora ending there is another ending revolving some dude named Zander, do you know anything about it?

As for the Aurora path itself though, I just want to add 2 things,

1 is that in that path you are locked from the tome of life, which has some interesting technologies you can use like a cupid gun that charms people from long distances, the Mastermind and as luck had it, I managed to get the blood dragon outfit which needed the tome of life
2. the final battle for the Aurora ending is rather easy (really disappointingly so because it's a classic) instead of the particularly funny and time consuming experience you would've normally had in the normal route

7


It's a hard one to get on youtube, I can tell you that. Pixel boobies, songs that are potentially similar to copyright claims (I recognise at least a couple of songs in XPiratez), images from all sorts of sources that go uncited. That among other stuff could mean instant demonitisation, so popular youtubers wouldn't even consider this. Morever, it's definately not a casual mod you can pick up super easily.

I found about it after hearing mods existed for old X-COM, and a very obscure video series about a very old version of XPZ. I cringed about how old alot of the information about it is, hence me trying to get this guide always up to date, among several guides I maintain.

I post archives of my gameplay on youtube (unlisted), some songs would even make the entire video banned from viewing because of the copyright lol
However, I seem to be able to stream xpiratez on twitch just fine

8
XPiratez / Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« on: November 25, 2024, 06:29:19 pm »
You know I was just going to post in the Stuff I'd like to see topic about how I'd like to see the end of the Aurora storyline and finally put Aurora in her place for all the trouble she caused me in the last campaign and you actually updated the game, so thanks for that lol

Pages: [1]