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Messages - sanoslav

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Troubleshooting / Re: Suicidal commanders
« on: May 23, 2015, 09:58:55 am »
Oh now I get it, so stunned do not count against morale! That is great news, now I finally have use for those 40+ launchers I got from missions :)

It will be somewhat harder due to snakeman/chrysallid combo in the base, but that what my elites are made for!

thanks everyone.

2
Troubleshooting / Re: Suicidal commanders
« on: May 23, 2015, 01:53:27 am »
Hey, thanks for quick answer, however I do not have problem with MY blasters, but aliens blowing themselves with THEIRS. Or are you suggesting I shouldnt fire at them to avoid them panicking? :)

3
Troubleshooting / Suicidal commanders
« on: May 23, 2015, 01:40:48 am »
Hello,
I have bred a very effective(reactions, accurracy...), team and I am facing a stupid situation now. The aliens are very likely to panic/berserk when my commando starts reducing their numbers very quickly(which is almost always). This is quite fun when the battleship interior shakes with alien blaster fire and they end up with nice atrium inside filled with corpses... But this effect is highly undesirable when trying to get the base commander. 7-8 turns into the game I am far from entering the command center, but commander and engineers will fire their blasters in berserk mode killing themselves. Damn, I need that commander for Cydonia research!

How can I prevent the nervous breakdown, or enter the command center quickly?

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