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Messages - Galwail

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1
XPiratez / Re: A thread for little questions
« on: March 19, 2020, 01:43:02 am »
Yea, i meant approach speed  :P

2
XPiratez / Re: A thread for little questions
« on: March 17, 2020, 04:47:09 pm »
I’m running +100% engagement speed on my tanks and +50% engagement speed on my interceptors for exactly this reason. But the issue is that my tanks are not fast enough to catch silver towers.

I guess I just don’t have strong enough tech yet. Maybe codex vessel with high tier shadowtech drive will catch it and be tanky enough. Or maybe avalanches are the answer. What problem can’t be solved by more nukes?

3
XPiratez / Re: Thoughts on hideout planning
« on: March 17, 2020, 04:38:43 pm »
Some items take forever to manufacture, like super magnums and tomes of lightning. But my experience was more from midgame. Factories solve everything.

4
XPiratez / Re: A thread for little questions
« on: March 13, 2020, 06:13:58 pm »
So uh ... how do you shoot down silver towers? I have classic problem, that they run away from my tanks and interceptors that can keep up with them do not have enough armor and hull to survive.

Do I need a wing of Sabres?

5
XPiratez / Re: Thoughts on hideout planning
« on: March 13, 2020, 04:30:33 pm »
In my current game I have:
  • 2 training/research bases
  • 3 interceptor bases with 6 hangars
  • 3 production bases, 2 with printers

Looking back I probably should have one less interceptor and one more production base. Interceptors are fast and they can easily cover entire hemisphere. And I have huge backlog of stuff that I want to manufacture...

6
XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: February 28, 2020, 01:40:30 pm »
Well the thing is sometimes I did researched it but still it points me to the tech tree.

Try CTRL + middle click. That will always show bootypedia for researched items.

Also are Star Gods invincible to laser, piercing and explosive, I keep getting 0 hit.

You have two options:
1) Deplete their shields, but that takes a lot of firepower. Not easy in the early game.
2) Hit them with something that bypasses the shield.
Spoiler:
For blue shields, you can just run to them and cut them down with cutting damage. But you need very high chance to hit, to beat their dodge. Like at least 140%.

7
XPiratez / Re: A thread for little questions
« on: February 12, 2020, 02:15:44 am »
I feel so dumb. I have hundreds of slave AIs lying around and each of them gives 10 optronics parts. Didn't know this information is in the online bootypedia. Thanks.

8
XPiratez / Re: A thread for little questions
« on: February 11, 2020, 06:42:46 pm »
What is a good source of optronic parts? I'm in the second year and I have just unlocked the smart magnum and Doom armor. I want to build some, but I'm limited by optronics. Looking into the research tree I can see, that I will be able to buy them later, but that is after quite a bit of research.

9
XPiratez / Re: A thread for little questions
« on: February 02, 2020, 10:22:03 pm »
I can only comment on ships that I tried in my current campaign.
  • Airbus – has annoying windows that enemies can shoot through.
  • Aircar – even more annoying windows compared to airbus.
  • Snake – same deal, lots of windows. But it is very good early combat ship and it can still do some special missions, like rally.
  • Shadowbat – good ship, has rooftop sniping elevators and lots of cover.
  • Pachyderm (Space truck) – very safe, you can peek from doors in two directions. Technically has windows on the second floor, but very few enemies will try to shoot you through them.
  • Skyranger – flying coffin.
  • Fortuna – big open doors force me to use tank to eat those first turn shots. But otherwise it is a nice upgrade in terms of capacity, it has rooftop access for snipers, and it can go both underwater and into space.

10
XPiratez / Re: A thread for little questions
« on: January 15, 2020, 10:06:05 am »
Thank you for the advice. Those laser weapons they sell are super expensive. Plus they don't look like a huge upgrade over Asuka rifles.

I guess I will skip them. I don't want more negative score. Pogroms are fun, but the one mansion mission I had was completely different. The map was so convoluted and filled with low level enemies, that could not really kill my gals. It was really tedious to find and kill all the high tier enemies, so the rest can surrender.

11
XPiratez / Re: A thread for little questions
« on: January 14, 2020, 09:43:59 pm »
I'm at the point, where I can research the EuroSyndicate deal. Up to now, I did all the game progression changing researches, but now I'm not sure, because the bootypedia article warns about shady missions. Are the EuroSyndicate missions fun, or annoying?

12
XPiratez / Re: A thread for little questions
« on: January 02, 2020, 11:35:44 pm »
I get that stat gains are capped by racial maximum, but that is not what I am referring to. For example, look at the gal on the attached screenshot. She has several stats way above her racial maximum. By putting her though MMA training, I would reduce her stats by a lot, and I don't understand why. Are other gals going to cripple her a bit, because they are jealous of her high stats?

Also is there any training for slave soldiers?

13
XPiratez / Re: A thread for little questions
« on: December 30, 2019, 12:27:23 pm »
Thank you for the explanation. I understand why certain stats could decrease during the training. I just think it would make more sense if they did not. Is that a limitation of the engine or a desing decision of Dioxine?

14
XPiratez / Re: A thread for little questions
« on: December 29, 2019, 09:58:16 pm »
I am confused about the training feature. I can train peasants, but not slave soldiers. I can MMA train some gals, but some gals are not eligible. Why? What are the requirements for the training. I have one gal that I can train, but the training reduces most of her stats. I think it is one of the freaks. Is it because some of her stats are above the maximum? is there an advantage to training instead of just assiging everyone to dojo? The bootypedia is very vague on this.

15
XPiratez / Re: A thread for little questions
« on: December 16, 2019, 01:26:46 am »
Is it worth it to gamble away your chips?  ;D In my current game I just unlocked gambling and rewards for reclaiming coupons are ... mediocre. I read somewhere that you can double your money by gambling. Do you just sell casino coupons?

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