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Messages - kannibal666

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The X-Com Files / Advice on armor
« on: October 13, 2024, 10:12:58 am »
Looking for advice for armor. I’m sitting on a stockpile of elerium, alien electronics, synthmuscles and grav modules thanks to a muton/waspite invasion that kept my butchers engineers busy skinning aliens and breaking down sectopods and turrets for weeks.

Right now my crew is using mostly cyber armors and a mix of personal armors, power armors, Juggernaut suits looted from MIBs and Gillmen heroes.

I’m planning on building stormtrooper armor for my hybrid psi-squads. Nothing like flying on top on UFOs and mind controlling aliens inside the UFO using psi-vision.

However I’m not so sure for my non-psi grunts. I could go for the Juggernaut suits (I also have craploads of alien alloy and aqua plastics) for the insane damage reduction.
The Juggernaut suits saved my guys ass a couple of times when assaulting muton battleships. Took a plasma grenade hit without a scratch. And thet work underwater too. My only problem with them is that they look like my old TI-30 calculator.

On the other hand, those assault and prowler suits are damn sexy looking, and let me kick the aliens’ asses in style.

So what’s your take on this? If you can afford it, which armor do you go for and why?

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The X-Com Files / Re: Is "Sanity per day" cumulative?
« on: October 02, 2024, 01:38:37 pm »
I’ll second that idea. I’ve been capturing maids and bikini babes and dispatching them in my different bases to entertain my soldiers, researchers, engineers, and to give belly rubs to my xcom doggies too.

Well this is purely for roleplaying purposes of course, but it’d be fun to actually farm maids and bikini babes.

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