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Open Feedback / Re: Sleeping on a tire heap
« on: August 16, 2015, 06:14:10 pm »
If I remember it correctly it is not damage but it stuns them. Could be wrong I havent played for a long time.
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Again, it's a game, player agency is important, and disrespecting player agency as this does is pretty much a leading hallmark of bad design; it's not childish to take objection to a punishing mechanic that totally discards your ability to do anything about it. You can't even stop the aliens from distributing their agents/infiltrators, the precursor to pact signing, in the first place.
If the motive behind this shitty mechanic was to guarantee inevitable failure, assuming such a motive exists, this was a terrible way of doing it, and there are better alternatives.
Never heard that, but if true, it debunks the idea that inevitable failure is intended as a deliberate design goal, and that infiltration is supposed to put the player on a clock as seems to be believed by many, and which was never actually confirmed.
Sorry, I posted the wrong save. I'll try to replicate the scenario I had.
Here, a gal can been seen by and be shot by a trader guard guy. However, there's quite a few tiles of apparently solid smoke between him and her.
I don't know Latin and that's how Lovecraft named such books... It was meant to be researchable but I have no idea yet what exactly to do with it (probably has something to do with the Dark Ones?) - I don't want to waste it for a mere easter egg, I want something cool. Any good, or at least awesome, ideas would be appreciated