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Messages - Katoosie

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Released Mods / Re: [Mod] "Broken" attack dog in-game sprite?
« on: March 04, 2015, 03:48:59 am »
Oh, I see.. There's probably some stuff that wasn't there back in 1.0.. Once I get the new version out for the nightly, I'll look into making a milestone compatible version too.
That's very kind of you, thank you! :)

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Released Mods / Re: [Mod] "Broken" attack dog in-game sprite?
« on: March 04, 2015, 01:46:26 am »
If you pass me a copy of the handobs graphics, I'll upload it as "Optimized for Mac" on the mod site. ;)
Post in this thread if you like:  https://openxcom.org/forum/index.php/topic,3274.0.html
Done!

Oh, weird..  >:(
There's a new version coming up (whenever I'll be happy with it, HA!). We could look into then it if you'd like. Do you use the nightly version of OpenXCom or 1.0? (Not all parts of the XAE work in 1.0 I think)
Not the nightly, I use the milestone one simply because I have no clueeeee how to update the mac version with the nightly update :x

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Released Mods / Re: [Mod] "Broken" attack dog in-game sprite?
« on: March 04, 2015, 01:16:25 am »
Great! Isn't it lovely when bugs are easy to fix? :)

If you want to try it, the XCom Armoury Expanded has a bunch of stuff that should be (mostly?) Mac compatible since I use Falko's tools a lot.
Indeed! Fixed lots of mods now including Ivan's improved hand objects.
Sadly, XCOM Armoury Expanded crashes my game for some reason, no idea why :|

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Released Mods / Re: [Mod] "Broken" attack dog in-game sprite?
« on: March 04, 2015, 12:51:25 am »
Go to: https://falkooxc2.pythonanywhere.com/spritepalette

Get the sprite sheet from the AttackDog resources folder and drop it in the big red box. It should show "fix palette", click convert, download it and replace the original palette. The original picture should have had a transparent background, which will be replaced by a bright green background.

For some reason, Macs don't like the transparent background. It's a big issue for Mac users of mods, and there are few of them so few people take that into account (I know half of my resources still need to be converted).
Thank you!
It's actually funny since I've tried adding a bright green background in Photoshop but it didn't let me for some reason, no idea why. I'll replace the files now and see if it works!

@Edit
Works like a charm, now it's the time to convert the rest of the mods :)

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Released Mods / Re: [Mod] "Broken" attack dog in-game sprite?
« on: March 04, 2015, 12:37:13 am »
Are you on a Mac? I remember something about Macs handling sprites differently and needing them to be saved with a specific color scheme..
Looks like you have a problem with the sprite being saved in a bad pallette.  There are specific pallettes that the images need to be saved in.
Hm, I am indeed on a mac.
Would you guys know how to actually change the palette so it works?
Thank you!

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Released Mods / [Mod] "Broken" attack dog in-game sprite?
« on: March 03, 2015, 10:54:40 pm »


Hi!
That's the Attack Dog mod for OpenXcom and for some reason my dogs look like this... any idea why?
Thank you!

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