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XPiratez / Re: XPiratez Information Compilation, Starter Guide & Weapon Spreadsheet
« on: March 31, 2025, 08:29:31 pm »Thanks for the guide, i've got 2 questions what is the best location for a green codex run? and is the fungus event locked to a region only or can appear at every part of the planet?Fungus growth isn't region locked.
Green's main advantages apply to Uber Gals (only, at least for most of the game) so there's some merit in getting and training more (so Nordfederation/Sweden), and more starting troops is always a massive benefit to help you cycle gals on missions. You do have plenty of time to get more though, so this isn't essential. Eventually at late game your goal is Designer Beauties (which applies to all female types) but Zombie-Gals are kind of the long stepping stone to that, typically in combo with Revenant Armour and eventually Pestulator/Biosuits.
There's nothing especially helpful for Green Codex early besides manpower though, so ultimately you can go with what you feel is useful.
Most importantly, you'll want to force as many zombie missions as you can, and capture a Strix and Singer Zombie to get Zombie Sustenance and Zombie Beauty ASAP. Or if you can find a live Canny Gal that can work too. Your research needs for Zombification are:
Medicine · Zombie Juice · VooDoo · Our Abilities · Post-Apocalyptic Cuisine · Green Codex · (Zombie Sustenance or a Live Canny Girl)
One thing of note is that Zombiegals are tanky as fuck but aren't as good with shooting. They make for great melee units, though, so you can in theory run some support troops with them for the sniping and shooty duties (Catgirls, Gnomes etc.).
If you want to be a Chaos Saint with Green, that means Jackass. It's not a horrible fit since you're a "Power over all other things" type, and why not combine Dungeons with Cloning Facilities for full biotic evil genius.

Finally, Bonaventura as your flagship is basically a dedicated troop transport, great for getting your horde of zombiegals around. Though interceptor wise its lacking; if it can catch a target (it's pretty slow), it's alright at absorbing fire over your more powerful but more fragile interceptors like Corsairs. You want to heavily consider a Scarab at some point to carry your Bioplasma gun ASAP.