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Work In Progress / Re: Craft EMP Weapons?
« on: February 10, 2016, 04:03:06 am »
The more recent XCOMs establish that EMP Weapons function quite well against UFOs. In the late game of 2012 XCOM, you can research and manufacture EMP Cannons that allow you to recover more resources from downed UFOs, but also means more live aliens to fight. https://www.ufopaedia.org/index.php?title=EMP_Cannon_%28EU2012%29
XCOM 2 also reinforced that EMP Weapons work well against UFOs, since the Aliens use a UFO armed with EMP weapons to down the Avenger (which is a commandeered Alien Supply Ship in XCOM 2), and use a continuously pulsating EMP Spike to keep it downed.
Yeah, EMP Weapons would be balanced as a late game tech. It's not like you even need that much Elerium until you start using the Avenger and Flying Suits in the late game.
XCOM 2 also reinforced that EMP Weapons work well against UFOs, since the Aliens use a UFO armed with EMP weapons to down the Avenger (which is a commandeered Alien Supply Ship in XCOM 2), and use a continuously pulsating EMP Spike to keep it downed.
Yeah, EMP Weapons would be balanced as a late game tech. It's not like you even need that much Elerium until you start using the Avenger and Flying Suits in the late game.