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Suggestions / Mapping actions to keyboard shortcuts
« on: November 07, 2014, 10:38:22 pm »
Would it be possible to add mapping of actions (the ones that pop up when you use some item) to the keyboard shortcuts? I love how I can do almost everything on the keyboard in OpenXcom (the original had terrible UI), but this is the one thing I'm missing, and I miss it a lot! I know there's always different actions, but it can be mapped as first action on the list, second action on the list, etc.

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Suggestions / Re: Rotating the map in the Battlescape
« on: October 20, 2014, 12:52:42 pm »
no. everything apart from the soldiers and aliens are drawn from 1 angle only. some of the north and west walls have the same wallpaper, but that's about it.
it is simply not possible, SDL or no.

Okay, thank you.

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Suggestions / Re: Rotating the map in the Battlescape
« on: October 20, 2014, 01:36:18 am »
I've been thinking about it some more. Isn't already almost everything in the battlescape drawn from every possible (0, 90, 180, 270) angle? I think I've seen everything (trees, barriers, crafts, UFOs, buildings, soldiers, aliens etc.) from every possible angle. And the actual rotation of the scene shouldn't be such a problem in SDL (I haven't dug too deep in the code yet, though).

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Suggestions / Re: Rotating the map in the Battlescape
« on: October 19, 2014, 02:19:40 pm »
Near impossible, it would require whole code overhaul and redraw 4 times every tile graphic in game.

That's too bad :(

Well, thanks for the info.

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Suggestions / Rotating the map in the Battlescape
« on: October 19, 2014, 02:03:34 pm »
How hard would it be to implement a 90° map rotation in the Battlescape? I would love that feature, and it would improve the gameplay immensely (at least for me).

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