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Messages - Brain-Pill

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XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: February 26, 2024, 01:07:44 pm »
Am I missing something in regards to Slave Emancipation? The research states that "It becomes obsolete next to the power we get from machines" yet:

A single slave provides 1 unit of storage. Emancipating that slave grants one unit of Cultural Wealth. 50 points of CW buys one Land Deed which grants 100 units of storage. Sounds pretty good at first glance, since the efficiency of all my regular slaves is effectively doubled. Except...

...I can instead train up every single Slave into a Slave Specialist, which grants 4.5 units of storage and only dissolves into 2 units of Cultural wealth. So, in less transformations, I'm gaining a 4.5x increase in efficiency per-slave over letting them free.

Same goes for other types of slaves. Lashers still only give 1 CW, but grant 2.5 storage just by existing. Gladiatrixes technically offer a good deal, but are too rare to actually emancipate. Taskmasters lose efficiency if emancipated *and* have the option of becoming -100 storage units each. Witches lose efficiency outright. Even maids, who could've benefitted from that transformation have the option to work on a farm instead.

So, yeah... Is that intended? Is my FBB just lying to me or am I missing something else that can be done with Cultural Wealth? I personally don't mind playing as a university with an incredibly aggressive enrollment process, but I do really like the concept of expanding my pirate empire past the engine limitations of a few bases.

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