This mod is very cool
How ever I have one thing to change/fix:
I just found what appears to be MiB Man in Black base or something
(I just started playing FMP so please spoilers!)
1) At end there was a super thought guy, he took 5 shoots from sniper rifle, 5-6 shots from pistol, and finally a heavy laser shot took him... wtf? I mean, is that correct behaviour? I play on the 2nd hardness level (not the easiest but the next one)
2) I was looking forward to get research on all the recovered items, how ever I see no new research objects!
- I have 3 kinds of MiB corpses, they can't be researched?
For me it lacks
narrative atmosphere like "whaaat the fuck was that?" moment in game, e.g. make a story telling research item (at minimal cost) that will show some information about how Xcom is puzzled by discovering MiB and all
- They where using some suits like black hazmats, I would expect to research them
- If I would had captured them alive (I didn't this time) it would be logical to hold them even without need for alien containment... technically maybe they could be stored as inventory?
Though it's a bit strange to hold man as item... though they were man in... BLACK, if you know what I mean
- There was alien nade, I don't see option to reseach it.
- What about all the laser weapons, no research here either?
Of other things, the new weapons seem not all-right:
- the machines guns, and mini guns, all have INCREDIBLE spread, while being low powered. Maybe make them all a BIT less accurate at least.
- the mini gun should really have a serious punch, maybe 40? To compensate make it even heavier to handle
- the submachine gun has not cool sound... see how it is in games like SWAT series.
- make another a really cool submachine gun, like a cooler riffle, e.g. 4 shoots, at power like riffle -3, better aim, low weight
- the magnum's sound is mistaken? it sounds like dart gun
One of the files is wrongly names (you see this error on real OSes like Linux, that see difference between uppercase/lowercase in file names):
Resources/FinalModPack/Weapons_Compilation/ClassicWeapons/handob_UZI.png
should be:
Resources/FinalModPack/Weapons_Compilation/ClassicWeapons/HandOb_UZI.png
or the other way around (fix it in .res and the leave the file name as handob_UZI.png)
Either way this mod is very cool, thanks!