aliens

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Messages - kodamaqq

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Wow! Thanks for being so informative, you actualy convinced me to improve my skills instead of tweaking the game.

About that chrysallid he was waiting for me at the 2nd floor of the terror ship at turn 23. He used the hole in the floor to jump down and kill all my team, since i was not expecting a chrysallid ambush and moved everyone inside. He did that after i opened the door to the last room, seeing a remaining leader and a chrysallid, i could not run away :) That convinced me to try to disable turn 20, cuz i thought HE KNEW what to do.

But you re right, i should just get better lol.

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Hey there! I m currently playing Final Mod Pack on Ironman, and i find the game enough hard already to give aliens opportunity to see all my troops after turn 20. I m tired of being flanked by a last remaining chrysallid  appeearing from nowhere, sprinting half of the map and killing 10 people, before i can bring him down with weapons that do much less damage than in the original game.

I know that i have to edit something, but i could not understand what exactly.

Tried adding

cheatTurn: 999 to openxcom\standard\xcom1\alienDeployments.rul but that does not seem to work.

Would appreciate if someone tells me what i m doing wrong.

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