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Messages - yuriski

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1
XPiratez / Re: [MAIN] XPiratez - N8 28-Apr-2024 Labyrinthus Noctis
« on: June 17, 2024, 02:06:45 pm »
Maybe I am just stupid, but: If the game technically can go on forever, how could it have a finite amount of missions?

And if it's about the amount of missions that can spawn each month: Duh? A month has a finite amount of days, so of course there can only be a finite amount of missions.

2
XPiratez / Re: [MAIN] XPiratez - N8 28-Apr-2024 Labyrinthus Noctis
« on: June 10, 2024, 08:22:52 pm »
I finally found a Star God Coordinator.

I took him down non-lethaly, which took most of my gals' turn.
The rest of it was spent shooting random other enemies.

On the enemy turn, they fired my gals, wounding a few with Psybeams.
One also chucked a hellerium grenade straight on top of the coordinator, blowing him apart and possibly wounding the gal on top of him (she was also hit with a psybeam, so I don't know if that grenade did the damage, or the psybeam, or both).

I guess I will have to wait about 3 more in-game years to catch another one.

Well, depends what notoriety you are on. Coordinators seem to always spawn in Silver Towers.

And purple shields make Silver Towers basically freebies.

3
So... Where can I find Reticulan technicians? I may have screwed myself, because I managed to get the reticulan alliance research stuff before interrogating one of them, and now I don't know where to find any. The bounty mission about showing up at reticulan vats does not seem to include them, (or sirens for that matter) and I can't advance through the tech tree without them.

If you just need the research, you should be able to get it from the reticulan flies.

4
Am I doing something wrong then? I see everyone talking about how good Ogres are, but to me their stats seem kinda low.

Honestly, as much as I like Catgirls, I think they are somewhat hampered by having very armors with shield.

5
Erm...how do you get through the Gate of Fear?

The mission says that you need to bring the Padlock along, which I did, but when I compelted it, I got no new reasearch or anything.

6
Ok, I have some more questions:

1. Do Star God Coordinators show up in anything smaller then a Silver Tower too? Because I have shot down every other type of ship and never seen one (admittingly, the same goes for Provosts...)


2. Regarding my previous post, how long to I have to keep the luxury spa there for the Red Mage quests? I had to replace my body farm to make room and would like to get rid of it as soon as I can.

7
Ok, I'd like to ask two question that I couldn't find a good answer to:

1. Is there anything you can do with JIM (other then paying him to fuck off)?


2. Is it necessary to put a spa next to the red mage's tower for the story line to continue?

8
So, is there a way (research, manifacturing, etc.) to find the Ninja HQ?

9
So, when do you guys usually get rid of your Menace-class? I have just unlocked the Thunderhorse, the first transport with more crew then my Bonaventura. And now I am a little undecided since the latter is a unique ship.

10
I hate temple mission for different reason. If its some dense urban area usually 1 person hides anywhere but in temple and i have to spend 3-5 turns looking around.

Honestly, that happens every other mission for me. The "funniest" one so far was playing hide-and-seek with 2 Gauss hovertanks.

11
You likely missed changing the researchRuleStatus in the save. When a research topic is disabled, it's marked in that section of the save as STR_X: 2.

So you should be able to fix it by searching for the following in that section of the save:
Code: [Select]
  STR_WASTELAND_PRIESTESS: 2
  STR_WASTELAND_SORCERESS: 2
And changing the 2's into 1's. That will re-enable the topics and allow you to actually unlock them.

There's a few ways to manually add research to a save.
The method I would recommend is to add two new research projects (any which don't require/destroy an inventory item) at one of your bases, preferably one that has no other active projects, then saving the game.
Then you can go the that base's entry in the savegame, scroll down to the research: section (underneath the items) and edit the project name of those two new entries to STR_WASTELAND_PRIESTESS and STR_WASTELAND_SORCERESS, and set the cost to 0. Then at the next new day in game, the projects will complete and those subjects should be unlocked and active in-game.

Thank you!! Finally someone able to tell me what the problem was!

12
Ok, I give up. Even with the help and deleting the "Thread of Destiny is severed" string again, both 'Wasteland Priestess' and 'Wasteland Sorceress' stay red in the ingame techviewer (as if they were blocked) and I don't get the research when the visit.

Is it possible to manually add that research to my save? And if, how do I do it?

13
Apologies if this has already been shown somewhere. Is there a way (through save files or otherwise) to see what you need to promote a soldier? I feel like some of my gals have done hundreds of missions, hundreds of kills and are still Boss level while others can become mistress.

I remember there being a thing where you need 1 x rank for 4 y rank, but what about male soldiers? Not one has a promotion higher than free soldier.

This is what I found on xpedia: https://xpedia.netlify.app/##STR_PINUP_099

Though it doesn't say how MUCH you need for each rank.

14
You didn't delete "prophecy" string, which blocks further advancement. This save should work

Thanks. Weird, I know I deleted the "Thread of Prophecy severed" string when I changed difficulty. And now I just gotta wait for the event again?

15
2. Does the "Wasteland Priestess" event "chain" need a voodoo school in your first base? Or something else really? I had her visit me a few times, but in the ingame techviewer the "Wasteland Priestess" needed for "Seek out the Desert Witch" is still red.

I think I wasn't quite clear with what exactly my question/problem is: I had both the "Wasteland Priestess" and "Wasteland Sorceress" events happen multiple times, but never got anything further, or any new research. So do I need to put a voodoo school in my first base, or is it maybe because I changed difficulty midgame?

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