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Messages - etimos

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1
Troubleshooting / Re: Player/AI Movement Speed
« on: June 29, 2014, 11:55:48 am »
Nope. I set the  vSyncForOpenGL to false and it is the same speed. :(

2
Troubleshooting / Re: Player/AI Movement Speed
« on: June 29, 2014, 10:45:22 am »
I am using "HQX"

3
Troubleshooting / Re: Player/AI Movement Speed
« on: June 29, 2014, 08:43:01 am »
Yes, I am. I am running the latest nightly if that helps.

But I seem to recall this has been a problem since I first installed 1.0 Milestone?

Thanks.

4
Troubleshooting / Player/AI Movement Speed
« on: June 29, 2014, 08:17:44 am »
Greetings all,

Thanks for reviving this classic!

I have a small problem with Player/AI movement speed, no matter where I choose to set the slider, the movement speed of my soldiers and the AI is always the same (Which is kinda of slow.)
Now I have fiddled around with the options being all default, and also the frame rate, but nothing seems to work... The Fire Speed seems to work as intended.

Here is my DXDIAG:

------------------
System Information
------------------
Time of this report: 6/29/2014, 00:43:52
       Machine name: DESKTOP
   Operating System: Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_gdr.140309-1509)
           Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
       System Model: Inspiron 530s
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: Intel(R) Core(TM)2 Duo CPU     E4500  @ 2.20GHz (2 CPUs), ~2.2GHz
             Memory: 4096MB RAM
Available OS Memory: 4086MB RAM
          Page File: 1421MB used, 3367MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: 96 DPI (100 percent)
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.02.9200.16384 64bit Unicode

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