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Messages - Boooster

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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 26, 2020, 01:06:31 pm »
Can someone explain how to go about getting a biolab?  I see it is a prerequisite for a lot of things on the tech tree but have no clue as to how to unlock it.

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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.47)
« on: July 20, 2020, 02:00:31 pm »
I can't believe I just discovered this mod now!   TFTD is one of my favourite games and watching a lets play and it looks superb!  One question I do have about something that always bothered me about the base game - is there any variety to alien colonies?  Meaning, can we find an aquatic base, a taste base, Gillman base, etc? 


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Open Feedback / Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« on: June 25, 2014, 10:57:35 pm »
Just registered to give me 100% thanks for this amazing effort by the devs - I never played the original x-com, starting on from TFTD which I absolutely loved and this has inspired me to try it out.  Having a lot of fun so far!

One quick question relevant to TFTD 1.0 whenever that is ready - are there plans to implement alien colonies by Alien type, so they aren't always Lobstermen/Tentacults on the 2nd level?  The one thing made me want to always play the original was having each base have a set race to promote more variety - now that I can play with the many many improvements I'm looking forward to this. :)

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