Thanks! It is nice you like it. I'll keep working.
can you elaborate?
By all means.
It is not about testing (job easy and done
) but adding as in mod per se. What I meant - maybe I misspoke - is I don't know easy way of making rules file containing all necessary rules for
only new facilities. My problem is only with battlescape part - basescape is easy and works fine. I was hoping for just couple of rules without the need of going through all of xcom facilities (as in tnarg's rules). I've tried several ways but all don't work - new blocks are filled with dirt from XBASE_20.MAP. It looks to me engine looks for XCOM facilities only under name XCOM as defined under terrain. If for example I add something like:
terrains:
- name: NBASE
mapDataSets:
- BLANKS
- XBASE1
- XBASE2
- XBASE3
mapBlocks:
- name: ADV_RADAR
width: 10
length: 10
it doesn't work.
If the only way is going through all of the XCOM facilities it would mean that any two mods meddling with them will always be incompatible.