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Messages - Dispector

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XPiratez / Re: A thread for little questions
« on: June 24, 2024, 10:17:05 pm »
At the beginning of your turn, most Ubers will regenerate half of their TU's, plus 150 if your freshness is full (see armor's stats for nerds).
So for instance, an Uber with 100 max TU will regenerate:
50 TU + 150 TU with full freshness
50 TU + 50 TU with 1/3 freshness left, just barely hitting her max TU
50 TU + 0 TU with 0 freshness left
In this case, if she had 1/3 freshness left, with -1 regen, she would regenerate 99 instead of 100 TU. But is she was above 1/3, you won't notice anything. So all it does is shift the point where you start losing TU from low freshness.

Thanks, that's really helpful.

By the way, is this and other similar game mechanics-related info present anywhere in-game or somewhere else? Bootypedia seems to only have bits and pieces scattered throughout, and they are often hard to locate even if you know what you are looking for.

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XPiratez / Re: A thread for little questions
« on: June 24, 2024, 01:14:57 am »
Can someone explain how time regeneration works? I've started to pay more attention to game mechanics in my latest attempt at playthrough, and what caught my eye was the description of the Oldtimer condemnation: -1 Time Regen every level except 5th and 10th. I've been looking all over the place trying to figure out how TUs actually regenerate and still have no idea how much of an impact this condemnation, when taken to a high level, will have. Especially since I don't remember seeing anything that could compensate for this loss, as time regen doesn't seem to be mentioned anywhere else.
So, how bad is it? I really liked Silver Snakes in my previous campaign, it's a bit of a downer to see that using them has drawbacks.

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XPiratez / Re: A thread for little questions
« on: September 30, 2023, 01:05:25 pm »
Only after quoting I was able to see this "i" stuff...

Oh, yeah, of course, my bad. I rarely post on forums, so I tend to forget about how formatting works.


There is a separate section for ufopedia articles in save files. STR_CATTLE_PROD needs to go there, probably.


As far as I understand, researched techs (including items) go under "discovered:" in the save file. When I add strings for any other item, they do appear as researched, entries for them appear in the Bootypedia and I can view their characteristics in inventory. When I add STR_CATTLE_PROD, none of this happens.

Hi,

yes, it is completely normal.

So, to clarify, there is just no way to get Cattle Prod researched and obtain its entry?
Thanks.

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XPiratez / Re: A thread for little questions
« on: September 29, 2023, 09:53:38 pm »
There are lot of unresearchable items in XPiratez. You need different research topic to buy them and gain bootypedia article.
For the "Cattle Prod" it is "Contacts: Smugglers".
Xpedia for help: STR_CATTLE_PROD

What I'm talking about is this. As far as I can see, every item has at least two entries, looking like this:

[item_name]
[item_name]

E.g., Govt pistol looks like Govt Pistol (which describes how I can get research, which item I have to research to get and and whether this item gets destroyed and how I can get the tech for free) and Govt Pistol , which shows what research I require to buy it and how I can produce it.

As far as I understand, I get research entry [item_name] when I research an item or get information about it in some other way, and I automatically get an entry [item_name] after that.

In my case, it is true for all items I've seen so far, but not the Cattle Prod. Even if I cannot research an item right now, I can see what I have to do in order to do it in Tech Tree Viewer. For cattle prod, there is only one entry in the tech tree viewer (see screenshot).

I even edited the savefile to get the the Contact: Smugglers tech - and now I can by the cattle prod, but I still don't have the entry for it and cannot view its characteristics. When I specifically add the entry for the cattle prod (STR_CATTLE_PROD) into my savefile, it doesn't appear in the Bootypedia and I don't get to see the item's characteristics.

I don't care that much about the item itself, I am just curious if it is normal for the current build (Dioxine_XPiratez_N5.2.1) or specifically my problem, If it an issue only I run into (maybe due to incorrect installation), there may be other issues I haven't noticed.

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XPiratez / Re: A thread for little questions
« on: September 29, 2023, 12:29:26 am »
I'm a relative newcover to X-Piratez, so maybe it's a stupid question, but why can't I research the cattle prod? I haven't noticed it to begin with, but it seems to be possible to research any item you own (except those that require special facilities, like slave AI), but Cattle Prod doesn't seem to even have an entry in the Bootypedia (at least search shows only the entry "Cattle Prod ", on how to buy or manufacture it). Is it a known issue or something only I encounter?

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