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Messages - thd

Pages: [1]
1
Builds & Ports / Re: Mac OS X port debug & testing
« on: July 02, 2014, 10:24:51 pm »
So after watching a few people playing this on other (windows) machines, it seems like the OSX version doesn't fullscreen any base info screens. 
It fullscreens the soldier inventory whenever accessed, but no other menus.  Don't know if this is normal.  I do have the maximize info screens option on.
Thanks!

edit:  after messing around with the geoscape scale, I realize it does fullscreen base stuff in 'original' mode only. 
Which is fine, but low res globe not as cool.

2
Builds & Ports / Re: Mac OS X port debug & testing
« on: June 24, 2014, 11:00:32 pm »
I've experienced similar 'odd' color frames.  Using a different display filter seemed to resolve it.

3
Builds & Ports / Re: Mac OS X port debug & testing
« on: June 24, 2014, 12:46:40 am »
Seems to work fine now!  Thanks!  (osx 10.9.2)

4
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 20, 2014, 07:00:40 pm »
Game loads, can do new battle or new game.  Setting options works in new battle and the geoscape stuff seems to work, but crashes out when battle scape tries to load.

error log:

https://hastebin.com/yasixifale.avrasm

5
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 19, 2014, 02:12:23 am »
The 20140618-2 Build still crashes upon New Battle with the same FATAL yaml-cpp error.

6
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 18, 2014, 03:41:57 am »
Same type of crash errors with new builds as reported by StarMox.  I did not delete the previous OpenXcom options.cfg file...

Also same  '[FATAL]   yaml-cpp: error at line 0, column 0: bad file' crash when I go to New Battle (as NuclearPotato reported).

However, New Game and Load Game seems to run fine.

7
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 17, 2014, 07:10:29 pm »
Killer!
Following the instructions at that link totally made it all go!
Thanks for the support!

8
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 17, 2014, 12:31:45 pm »
luciderous:  I've been putting the data resources inside the app bundle the whole time.

After repairing disk permissions it's still the same error/bad file.  Will wait for next test build.

9
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 17, 2014, 04:09:35 am »
There doesn't seem to be anything in that folder... 
I deleted it anyway, redownloaded and  resupplied data - still same result

yaml-cpp: error at line 0, column 0: bad file

10
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 17, 2014, 12:56:01 am »
When I run the application it seems to open and close with no error message...
If I open app/Contents/MacOS/OpenXcom file in a terminal window I get:

yaml-cpp: error at line 0, column 0: bad file

11
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 16, 2014, 08:44:41 am »
Thanks - but it still seems to crash...

Code: [Select]
Process:         OpenXcom [803]
Path:            /Users/USER/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
Identifier:      SupSuper.OpenXcom
Version:         1.0 (git20140527)
Code Type:       X86-64 (Native)
Parent Process:  launchd [263]
Responsible:     OpenXcom [803]
User ID:         501

Date/Time:       2014-06-15 23:36:18.605 -0600
OS Version:      Mac OS X 10.9.2 (13C64)
Report Version:  11
Anonymous UUID:  C6F87492-BFC0-0F97-A2DC-D9D8E04EEC4B

Sleep/Wake UUID: 1B3942B1-82B0-49C6-8112-A16C5A22EAAE

Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Exception Type:  EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000

Application Specific Information:
OpenXcom

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   SupSuper.OpenXcom              0x000000010be71d14 _GLOBAL__I_a + 4
1   dyld                          0x00007fff6d657c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2   dyld                          0x00007fff6d657dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3   dyld                          0x00007fff6d654a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4   dyld                          0x00007fff6d6548f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5   dyld                          0x00007fff6d6481da dyld::initializeMainExecutable() + 189
6   dyld                          0x00007fff6d64b560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7   dyld                          0x00007fff6d64727b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8   dyld                          0x00007fff6d64705e _dyld_start + 54

Thread 0 crashed with X86 Thread State (64-bit):
  rax: 0x0000000000000001  rbx: 0x000000010be71d10  rcx: 0x00007fff54004d78  rdx: 0x00007fff54004d18
  rdi: 0x0000000000000002  rsi: 0x00007fff54004d00  rbp: 0x00007fff54003260  rsp: 0x00007fff54003260
   r8: 0x00007fff6d67a178   r9: 0x00007fff54003100  r10: 0x00007fff8e216850  r11: 0x000000010bf5f631
  r12: 0x000000000000001e  r13: 0x00007fff6d67a0b0  r14: 0x00007fff6d680ee0  r15: 0x000000010bf4b568
  rip: 0x000000010be71d14  rfl: 0x0000000000010246  cr2: 0x000000010be71d10
 
Logical CPU:     0
Error Code:      0x00000000
Trap Number:     6


Binary Images:
       0x10bbfb000 -        0x10bf49ff7 +SupSuper.OpenXcom (1.0 - git20140527) <73356B5E-21C5-36E8-9816-30060FCC4D35> /Users/USER/Desktop/OpenXcom.app/Contents/MacOS/OpenXcom
       0x11011f000 -        0x110176fff +SDL (1.2.14 - 1.2.14) <C726704D-C3D9-37D1-800E-9D92D9870EAE> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
       0x110190000 -        0x1101aaff7 +org.libsdl.SDL-mixer (1.2.12 - 1.2.12) <3F00C757-83F6-3FE7-9F3D-FBFCAF64B659> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer
       0x1101db000 -        0x1101e0ff7 +org.libsdl.SDL-image (1.2.12 - 1.2.12) <3555965E-D30C-3CCF-9080-C6D180FF6052> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_image.framework/Versions/A/SDL_image
       0x1101e6000 -        0x110215fff +mikmod (3.1.10r2 - 3.1.12) <0C15B955-F059-41B5-FFB2-60A2C41D59A7> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod
       0x110227000 -        0x110260fe7 +smpeg (0.0.1d1) <ECF95B79-C1ED-3D62-B138-1A88DFB72B1E> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg
       0x11028b000 -        0x11028efff +org.xiph.ogg (1.1.4 - 1.1.4) <34F101AC-3447-3FB2-93BB-388D96163BBB> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/Ogg.framework/Versions/A/Ogg
       0x110294000 -        0x11055cff7 +org.xiph.vorbis (1.2.3 - 1.2.3) <1C923733-F7FE-36DA-9042-20F068CCC8BC> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/Vorbis.framework/Versions/A/Vorbis
       0x11059c000 -        0x1105defe7 +FLAC (1.2.1 - 1.2.1) <E0E4B970-A168-3848-BAB1-4CA390D06F33> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/FLAC.framework/Versions/A/FLAC
       0x1105f1000 -        0x110624ff7 +webp (3) <910AF710-5485-3A13-8861-F361D8D68632> /Users/USER/Desktop/OpenXcom.app/Contents/Frameworks/SDL_image.framework/Versions/A/Frameworks/webp.framework/Versions/A/webp
    0x7fff6d646000 -     0x7fff6d679817  dyld (239.4) <2B17750C-ED1B-3060-B64E-21897D08B28B> /usr/lib/dyld
    0x7fff8013d000 -     0x7fff8014eff7  libz.1.dylib (53) <42E0C8C6-CA38-3CA4-8619-D24ED5DD492E> /usr/lib/libz.1.dylib
    0x7fff80289000 -     0x7fff8034dff7  com.apple.backup.framework (1.5.2 - 1.5.2) <A3C552F0-670B-388F-93FA-D917F96ACE1B> /System/Library/PrivateFrameworks/Backup.framework/Versions/A/Backup
    0x7fff806d0000 -     0x7fff80717fff  libFontRegistry.dylib (127) <A77A0480-AA5D-3CC8-8B68-69985CD546DC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib
    0x7fff8071f000 -     0x7fff807abff7  com.apple.ink.framework (10.9 - 207) <8A50B893-AD03-3826-8555-A54FEAF08F47> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
    0x7fff808ee000 -     0x7fff8093fff3  com.apple.audio.CoreAudio (4.2.0 - 4.2.0) <BF4C2FE3-8BC8-30D1-8347-2A7221268794> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
    0x7fff80940000 -     0x7fff80958ff7  com.apple.GenerationalStorage (2.0 - 160.2) <79629AC7-896F-3302-8AC1-4939020F08C3> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/GenerationalStorage
    0x7fff80959000 -     0x7fff80991ff7  com.apple.RemoteViewServices (2.0 - 94) <3F34D630-3DDB-3411-BC28-A56A9B55EBDA> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/RemoteViewServices
    0x7fff80c70000 -     0x7fff80c74fff  libpam.2.dylib (20) <B93CE8F5-DAA8-30A1-B1F6-F890509513CB> /usr/lib/libpam.2.dylib
    0x7fff80ec9000 -     0x7fff80ff9ff7  com.apple.desktopservices (1.8.2 - 1.8.2) <76D6ED93-9D5A-3941-8B88-A1773290AE74> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
    0x7fff80ffc000 -     0x7fff81017ff7  libPng.dylib (1042) <36FF1DDA-9804-33C5-802E-3FCA9879F0E6>
......


12
Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 15, 2014, 08:37:51 pm »
Same crashes here...

Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Exception Type:  EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   SupSuper.OpenXcom                0x0000000103c4d6e4 _GLOBAL__I_a + 4
1   dyld                             0x00007fff6a0b7c2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2   dyld                             0x00007fff6a0b7dba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3   dyld                             0x00007fff6a0b4a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4   dyld                             0x00007fff6a0b48f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5   dyld                             0x00007fff6a0a81da dyld::initializeMainExecutable() + 189
6   dyld                             0x00007fff6a0ab560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7   dyld                             0x00007fff6a0a727b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8   dyld                             0x00007fff6a0a705e _dyld_start + 54

Thread 0 crashed with X86 Thread State (64-bit):
  rax: 0x0000000000000001  rbx: 0x0000000103c4d6e0  rcx: 0x00007fff5c229d80  rdx: 0x00007fff5c229d28
  rdi: 0x0000000000000001  rsi: 0x00007fff5c229d18  rbp: 0x00007fff5c228300  rsp: 0x00007fff5c228300
   r8: 0x00007fff6a0da178   r9: 0x00007fff5c228200  r10: 0x00007fff924d52e3  r11: 0x0000000103d2de21
  r12: 0x000000000000001e  r13: 0x00007fff6a0da0b0  r14: 0x00007fff6a0e0ee0  r15: 0x0000000103d1a578
  rip: 0x0000000103c4d6e4  rfl: 0x0000000000010246  cr2: 0x0000000103c4d6e0


Tried the brew approach too, but ran into errors with when I tried to brew install  sdl_image, sdl_gfx, and sdl_mixer...

Windows flavor works fine.

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