10
« on: June 15, 2014, 05:22:01 pm »
Thank you very much for looking into this! I tried both, the homebrew solution and your build, but OpenXcom always crashes on startup with this error:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Application Specific Information:
/Applications/OpenXcom 1.0 geht nicht.app/Contents/MacOS/OpenXcom
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 SupSuper.OpenXcom 0x0000000105bc1cb4 _GLOBAL__I_a + 4
1 dyld 0x00007fff6c94bc2e ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 268
2 dyld 0x00007fff6c94bdba ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x00007fff6c948a62 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 308
4 dyld 0x00007fff6c9488f6 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 54
5 dyld 0x00007fff6c93c1da dyld::initializeMainExecutable() + 189
6 dyld 0x00007fff6c93f560 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2419
7 dyld 0x00007fff6c93b27b dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 477
8 dyld 0x00007fff6c93b05e _dyld_start + 54
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000105bc1cb0 rcx: 0x00007fff5a2b4d60 rdx: 0x00007fff5a2b4d00
rdi: 0x0000000000000001 rsi: 0x00007fff5a2b4cf0 rbp: 0x00007fff5a2b32e0 rsp: 0x00007fff5a2b32e0
r8: 0x00007fff6c96e178 r9: 0x00007fff5a2b3200 r10: 0x00007fff9209d940 r11: 0x0000000105ca1e21
r12: 0x000000000000001e r13: 0x00007fff6c96e0b0 r14: 0x00007fff6c974ed8 r15: 0x0000000105c8e578
rip: 0x0000000105bc1cb4 rfl: 0x0000000000010246 cr2: 0x0000000105bc1cb0
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 6