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Suggestions / Re: Make the AI pickup items on the ground
« on: May 15, 2014, 12:59:49 pm »1: why bother looking for a weapon when there's a perfectly good one in your hand that costs 0 TUs to pick up.5 with 1 and 2 is useless. If unit does not have weapon (p.1) than he MUST try to pickup any useful weapon, even in trap (but p.2 helps to avoid traps).
2: they don't dare try to move to pick up an item if they are spotted, because they know they will instantly be reaction fired upon.
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5: they only consider items dropped on the alien turn to prevent the player trying to corral them with an extremely attractive item. aliens are too smart to walk into traps you've set up for them.
Now I can take mind control and disarm alien, he does not pickup this weapon never. And he does not pickup weapons of other killed aliens too.
Or I can disarm my soldier after he was taken under alien control. And he does not pickup weapon next time and will be useless for aliens. (BTW, p.2 is not good for this case too).