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The X-Com Files / Re: The X-Com Files - 0.9.8: X-Cool
« on: May 09, 2019, 09:49:37 am »
Roughly how long until the next release? I noticed that you generally had a release about every 10-30 days, and it's been twice that now.

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Work In Progress / X-Pony?
« on: April 17, 2019, 08:19:28 am »
So many years ago, on the Bay 12 forums, someone was playing (?) / doing a Lets-Play of X-Pony.

Of course,  it wasn't real.

Now there's open XCom.

Any chance that we could actually get an X-Pony mod?

As described, it wasn't just a re-skin -- your pegasi are your interceptors (not your interceptor pilots), and only unicorns have ranged attacks at the beginning of the game. (Of course, earth ponies would have a great hand-to-hand attack and can strike behind them.)

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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: April 04, 2016, 02:48:38 am »
I have just discovered this.

Do you have any docs on what is included in this mod pack? The OP just points to a bunch of threads and then states that they are now defunct, and this is the only valid thread; there was no wiki or other doc link in the OP.

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Offtopic / Re: How did you find this project?
« on: May 27, 2010, 07:45:38 pm »
I found it from UfoAi's forums. A
Actually, they had a link to another XCom remake -- a closed source, windows-only remake. From there, I found this one.

Ya know, with all the love of Xcom, ya think someone would make a "dos-mode" bugfix release, combined with a preset/customized emulator, that could be easily installed on any modern system. We see that in video games all the time, so ...

(I know, it can be done manually. I've done that myself. But it's time consuming, error prone, and learning the proper way to use the two different programs that patch xcom -- and one apparently only patches the window's version -- is a very high bar of entry).

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