Hi sfalexrog! Since I've been asked for those instructions several times lately, I took the time to write at least a basic description in the wiki page. As for your points:
- I thought only the Application.mk governed for which abi it was built? The libs in my builds folders seem to be for armeabi-v7a, how do you know/check that the apk has its libs built for armeabi? As you can see, I'm no ndk expert myself
![Smiley :)](https://openxcom.org/forum/Smileys/default/smiley.gif)
- I don't know what's this 'crystax' ndk. I simply use r9d.
- mikmod and smpeg are SDL_mixer deps, available in its external folder. A bit of simlinking as shown in the wiki and you're done
- Yes, the rendering part needs some work, but I'm not yet familiar enough with oxc scaling to fix all that. You're invited to give it a go
![Wink ;)](https://openxcom.org/forum/Smileys/default/wink.gif)
Well, hope this helped a bit. You can drop by the irc channel if you need anything.