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Work In Progress / Re: Terror From the Deep Remastered Soundtrack
« on: August 07, 2017, 08:02:13 pm »
Sorry for bumping the topic, but are you working on a new version, which adds some missing tracks and fix some current ones?
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Did you get this issue resolved?Unfortunately, no. And it looks like the problem will not be fixed with Fenyo's help, because he didn't answer to pm
If you are wanting to get the Music from the games I think one of the best ways would be to play the Vanilla game using DosBox . . . that will play the internal midi music using the same sound libraries from the old days (ie, it will sound exactly the way they intended for it to sound). I used that technique to capture some music from Doom 2 also.
Then you record from the Stereo Mix using Audacity or some similar audio program.
This is a problem for TFTD though which has the "water sounds" playing on loop in the background for battlescape.
Why? I like to devote the characters (in this game - best soldiers) of the game, because #YOLO But srsly now, I like to devote, because in real life if I will be that soldier I will devote myself to safe the world from global and important problem, if it will be necessary.Quote from: Hobbes* One nice thing to add would be that the T'Leth mission would be a suicidal one, since the city explodes at the end of TFTD so you'd lose both the craft and the soldiers. Who do you choose to die on that mission?The players would hate this.
Let's do it!
OGG can be much smaller with negligible loss in quality. And yeah, I think a couple of the original sounds are a little longer than the X-Com versions, obviously that'll be fixed if/when I put this out for real, it's just sort of a proof of concept at this point.