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Messages - Kikupj

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1
Troubleshooting / Re: Loading mod rulesets
« on: August 22, 2013, 04:17:01 am »
I'm having a similar issue by the way.The config removes any mod rul entires.

2
Work In Progress / Re: Ufopedia entires
« on: August 22, 2013, 03:49:45 am »
Thanks for your help.I scrapped my progress,and decided to try to install the Grenade Launcher mod,but I notice everytime OpenXcom starts,
it asks me to select a language then,when I go into the ufopedia to check for the grenade launcher,it isn't there.I also noticed that the config file
keeps removing my .rul entries that I put in.

Is this some sort of bug with this current git build why it won't detect additional rul files?

3
Work In Progress / Ufopedia entires
« on: August 21, 2013, 12:58:03 am »
Hello,new member glad to be be here.I'm looking forward to modding in some new content to share with you all but i'm having a problem adding a duplicate weapon from the default ones into the game.I literally copied and pasted the STR_PISTOL entries into a new rul file,ufopaedia entries and all but it doesn't seem to show up in the game.I'm using the latest 8/20 git build by the way.Appreciate any of your help.

This is the rul file for mypistol

Quote
items:
 - type: STR_MYPISTOL
    size: 0.1
    costBuy: 800
    costSell: 600
    weight: 5
    bigSprite: 3
    floorSprite: 3
    handSprite: 96
    bulletSprite: 1
    fireSound: 4
    compatibleAmmo:
      - STR_MYPISTOL_CLIP
    accuracySnap: 60
    accuracyAimed: 78
    tuSnap: 18
    tuAimed: 30
    battleType: 1
    invWidth: 1
    invHeight: 2
    armor: 20
    attraction: 1
 - type: STR_MYPISTOL_CLIP
    size: 0.1
    costBuy: 70
    costSell: 52
    weight: 3
    bigSprite: 4
    floorSprite: 4
    hitSound: 22
    hitAnimation: 26
    power: 26
    damageType: 1
    clipSize: 12
    battleType: 2
    armor: 12
    attraction: 1
ufopaedia:
  - id: STR_MYPISTOL
    type_id: 4
    section: STR_WEAPONS_AND_EQUIPMENT
    text: STR_MYPISTOL_UFOPEDIA

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