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Released Mods / Re: MOD: Removing Cruise Ship/Shipping Lane terror mission from TFTD
« on: May 11, 2017, 10:33:37 pm »
Hello, is there something similar to this mod but that makes these missions one-stage instead of two-stages?
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It would perhaps be more 'realistic', and certainly scary and challenging, if human Psi/MC Strength and Skill were capped much lower than aliens, for example, capped at 50 each. Various mods allow changes to skill caps. You could simply sack anyone with Psi/MC Strength higher than 50. What would be cleverer would be a mod that either generates human Psi/MC Strength in a lower range (0=50 instead of 0-100), or that applies a 50% penalty to Psi/MC success calculations for any XCOM-controlled units (humans, or human-controlled aliens).