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Work In Progress / Re: Text overlay on Battlescape map
« on: August 05, 2013, 10:49:52 am »
I see. My Text object is in BattlescapeState. Where in BattlescapeState would the Text need to be blit to the map? Is BattlescapeState::handleState() where the map is being drawn? I tried blitting after the call to _battleGame->handleState() but that didn't seem to help. Thanks.