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Work In Progress / Re: Animated gifs
« on: August 02, 2013, 05:41:51 pm »
Yes the hover tank uses a series of sprites in TANK.PCK.
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Alien Bleeding: aliens take fatal wounds too (this may already be in OpenXcom, but I'm just putting in here just in case)
I also wanted to alter the weapons loadouts of the aliens. Something like Mutons always have Heavy Plasma, Sectoids only have Plasma Pistols except for Leaders/Commanders who you carry rifles; stuff like that. However, I didn't see any way to make those kinds of changes. I saw how I could change UFO loadouts but nothing that I could specifically target alien loadouts. Would be happy to be enlightened as to how to do that if it's possible.
soldiers:
- type: WEAK_XCOM
minStats:
tu: 40
stamina: 30
health: 20
bravery: 10
reactions: 20
firing: 30
throwing: 40
strength: 20
psiStrength: 0
psiSkill: 0
melee: 10
maxStats:
tu: 50
stamina: 50
health: 30
bravery: 40
reactions: 40
firing: 60
throwing: 60
strength: 30
psiStrength: 100
psiSkill: 16
melee: 30
statCaps:
tu: 80
stamina: 100
health: 60
bravery: 100
reactions: 100
firing: 120
throwing: 120
strength: 70
psiStrength: 0
psiSkill: 100
melee: 120
armor: STR_NONE_UC
standHeight: 22
kneelHeight: 14