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Messages - Hesp

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1
The X-Com Files / Re: [submod]X-Com X-Files Resound Mod
« on: April 21, 2022, 11:45:59 am »
Quote
Version 2.30 - 11.03.2022 Actually for 2.3d version of X-Files
Hi.
Is this compatible with newest 2.4 version?

2
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 15, 2022, 10:41:12 pm »
Hi Solarius Scorch
After upgrade on XCF 2.2 + OXCE 7.4 it won't start:

Spoiler:
[15-01-2022_23-26-28]   [INFO]   Loading data...
[15-01-2022_23-26-28]   [INFO]   Scanning standard mods in ''...
[15-01-2022_23-26-28]   [INFO]   Scanning user mods in 'D:/Games/OpenXcom/user/'...
[15-01-2022_23-26-29]   [ERROR]   FileMap::mapExtResources(xcom2, TFTD): external resources not found.
[15-01-2022_23-26-29]   [INFO]   Active mods:
[15-01-2022_23-26-29]   [INFO]   - x-com-files v2.2
[15-01-2022_23-26-29]   [INFO]   - XCF-CyrNames vAzrael, 20/SEP/2019
[15-01-2022_23-26-29]   [INFO]   - dark-geoscape v1.0
[15-01-2022_23-26-29]   [INFO]   - x-com-resound v2.11
[15-01-2022_23-26-29]   [INFO]   Loading begins...
[15-01-2022_23-26-29]   [INFO]   Pre-loading rulesets...
[15-01-2022_23-26-29]   [INFO]   Loading vanilla resources...
[15-01-2022_23-26-29]   [INFO]   Loading rulesets...
[15-01-2022_23-26-32]   [INFO]   Loading rulesets done.
[15-01-2022_23-26-32]   [INFO]   Loading fonts... Font.dat
[15-01-2022_23-26-32]   [INFO]   Lazy loading: 1
[15-01-2022_23-26-36]   [INFO]   Loading custom palettes from ruleset...
[15-01-2022_23-26-36]   [INFO]   Creating a new palette: PAL_DGOOD_ACID
[15-01-2022_23-26-36]   [INFO]   Creating a new palette: PAL_DGOOD_SEA
[15-01-2022_23-26-36]   [INFO]   Creating a new palette: PAL_DGOOD_SPACE
[15-01-2022_23-26-36]   [INFO]   Creating a new palette: PAL_HEHEXD
[15-01-2022_23-26-36]   [INFO]   Creating a new palette: PAL_MARS
[15-01-2022_23-26-36]   [INFO]   Creating a new palette: PAL_MARS_LITE
[15-01-2022_23-26-36]   [INFO]   Creating a new palette: PAL_RED_SUN
[15-01-2022_23-26-36]   [INFO]   Making palette backups...
[15-01-2022_23-26-36]   [INFO]   After load.
[15-01-2022_23-26-36]   [INFO]   Supressed Error for 'STR_XCOM_BUZZER_UNIT': This unit can be recovered (in theory), but there is no corresponding item to recover (nor any civilianRecoveryType).
[15-01-2022_23-26-36]   [INFO]   Supressed Error for 'STR_XCOM_CYBERMITE_UNIT': This unit can be recovered (in theory), but there is no corresponding item to recover (nor any civilianRecoveryType).
[15-01-2022_23-26-36]   [ERROR]   During linking rulesets of units:
Error for 'STR_HYBRID_ENGINEER': Unit is missing armor
Error for 'STR_HYBRID_MEDIC': Unit is missing armor
Error for 'STR_HYBRID_NAVIGATOR': Unit is missing armor
Any ideas? On 2.1b + OXCE 7.3 all good.



UPD: My bad, must also update X-Com X-Files Resound Mod. After that - all good. Thanks again for amazing mod!

3
The X-Com Files / Re: How can I attack an ufo landing area
« on: August 01, 2020, 12:51:47 am »
Ok, thanks! This is not a X-Com files problem, but OXCE.

Meridian
As a notice, you a author of it, right? Can you fix it in somewhere next release or i should write in main OXCE thread?

Yes, for now i fix it manually.

4
The X-Com Files / Re: How can I attack an ufo landing area
« on: July 28, 2020, 09:37:59 pm »
Hi there, facing the same problem on russian translation - no required items displays:
ru1.png

But if i switch to English in Game options - everything is Ok:
us1.png

Strange, because if check ru.yml langfile the string STR_ALIEN_KEY_DECRYPTED exists...
1.4a + OXCE 6.5.3

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