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Suggestions / Re: Research progress bug?
« on: November 27, 2022, 11:36:46 am »
I would say the place where I got confused was "total". I thought it to mean the post-RNG cost of the project, but both testing and the code (as far as I can tell) bear out that it compares to the base cost. The main thing that prompted me to try and optimise research in this regard was the wild variance in the cost of interrogation projects, which are somewhat urgent due to the frequent influx of more valuable interrogation targets in X-Piratez (as well as the frequent influx of prisoners who are worthless outside their "Get one for free" interrogation products). After trying to find a consistent and intuitive pattern in the status projections, I basically discovered the projections to be largely useless as a basis of strategy, and turned to looking at the data directly in the savefile to ensure fast and efficient turnaround on interrogations. Not to mention how difficult it was to track how much progress I had invested into projects without literally filling a notepad with the information, on account of frequent missions breaking up the flow of geoscape progress.