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Troubleshooting / Re: Whats needed to run?
« on: May 10, 2013, 10:40:45 pm »
Installing VS2010 didn't solve it but installing VS2008 did.
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At the same time I vote against implementing XCom Apocalypse in this project (even if I really like this game too). But it is just another game while UFO and TFTD are basically the same game. Or maybe implement only some features as an option/advanced modding, like rumbling walls, a possibility to crawl, etc.
And if some day somebody please to make an XCom Apocalypse reimplementation for modern computers, it will be just another project...