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Messages - c1f3r

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The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: April 11, 2021, 10:30:06 pm »
dont know if its been posted yet, but there seems to be a design error in of the maps for cyberweb lair / sewage. i landed with a dragonfly and had to descent a floor below. there you are confined into three chambers with no way out of them as the doors or rather the walls prevent you from accessing the rest of the map. explosions cant create a path and the only option is retreat.

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The X-Com Files / Re: can't start xcom files, need help with setup?
« on: June 17, 2020, 01:58:27 am »
After a couple of trials and errors, I made it work for the OXCE version I've installed.

Apparently the game creates a folder in your username/documents/ called openxcom. Within there is a folder called mods where I needed to put the x-com-files installation into instead of the "standard" folder in the original installation.
Now the game recognizes the mod and loads it up properly.

Nobody tells you this before installing, so I guess, this might help people facing the same problem. Though the problem with OX still persists, but at least I can play the game now.

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The X-Com Files / can't start xcom files, need help with setup?
« on: June 17, 2020, 12:38:29 am »
So, first time posting since i just found out about all of this, I will try to be as precise as possible.

Here's the problem:

I've installed both openxcom (latest build) and oxce 6.5.3 in two different folders, installed ufodefense in the proper folders in the respective OX's, downloaded x-files and put them in both "mods" folder. now here comes the tricky part.

1) with OX i can see xcomfiles ingame in mods and when i try to use it, it's telling me it needs the OXE pack and if i want to change to the mod, I accept, then it's restarting and giving me this message(taken from the logfile):

" [other loadup stuff...]
[16-06-2020_23-12-47]   [INFO]   Loading rulesets...
[16-06-2020_23-12-51]   [WARN]   disabling mod with invalid ruleset: x-com-files
[16-06-2020_23-12-51]   [ERROR]   failed to load 'X-Com Files'; mod disabled
Weapon STR_HUMAN_SONIC_SHOTGUN has clip size 0 and no ammo defined. Please use 'clipSize: -1' for unlimited ammo, or allocate a compatibleAmmo item."
and it crashes, reverting back to normal OX

2)with the OXE I can't see xcomfiles anywhere, even though the process I did is the same and it shows me every other mod, except the xcom files.

Now my questions:
A) Am I doing anything wrong in the setup? Do I need TFTD to play x-com-files?
B) Do I need to merge the seperate folders, so OX recognizes OXE?
C) Generally, what am I missing? What am I doing wrong here?

Thanks for the time and if I am supposed to write this post somewhere else, please direct me there and I will post it again.

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