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Suggestions / Re: another idea - radar range on geoscape
« on: July 08, 2012, 12:30:51 am »
Since showing radar ranges doesn't affect gameplay (it doesn't change the "difficulty") and since it would be awesome (and probably toggleable, too), there's no reason to NOT have it (if you have enought time and enthusiasm to programm it and if it doesn't affect performance too much).
Personally I'd prefer a simple line-ellipse (without shading) showing the actual "vision range" of a base. As for drawing the three ranges while placing a base - I think that that's not necessary. You can save the game before placing a base, then you place it, build a radar (it should probably show the range even if theres a radar in construction) and if you are not satisfied, you can just load it. It would be better to see it while placing the base but as I read drawing the circles at cursor could eat way too much cpu time.
Personally I'd prefer a simple line-ellipse (without shading) showing the actual "vision range" of a base. As for drawing the three ranges while placing a base - I think that that's not necessary. You can save the game before placing a base, then you place it, build a radar (it should probably show the range even if theres a radar in construction) and if you are not satisfied, you can just load it. It would be better to see it while placing the base but as I read drawing the circles at cursor could eat way too much cpu time.