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Messages - Jstank

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16
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 10, 2015, 12:22:23 am »
Hearing you is higher priority than the video.Is your voice normalised or do you have a bad mic?

Its a combination of things. But mostly a bad mic.

Try having every troop have a few pre-primed dye grenades in their shoulder spaces. That way if you resrve the kneel icon in battlescape and spot an alien but don't have the tu's to shoot drop the grenade and you'll be covered in "smoke" before the aliens turn. At least the dye grenades work like smoke grenades from UFO, not completely useless like in the original TFTD. The only downside to this tactic is if the troop gets stunned or killed all his remaining grenades will go off at the end of that turn. However I find that the advantages out weigh the disadvantages from my experience of UFO.

Yeah that actually sounds like a good idea


That research is on its way!
yo use sonic pulsers to give yourself lots of smoke as they make way more smoke than a dye grenade.

17
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 09, 2015, 04:41:51 pm »

18
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 09, 2015, 08:12:29 am »
Ep 3 scheduled for tomorrow morning/afternoon US eastern standard time

19
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 09, 2015, 02:55:47 am »
Until it ended on episode II of course!

NAH

We will use Dr Olera's time machine and try to change the past by going back to the future!


20
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 08, 2015, 02:32:55 am »






Episode 2 Now live!

How do you like the thumbnail?

https://youtu.be/o1HnPm_J_wE

21
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 07, 2015, 03:02:12 pm »
Thank you all for your comments!

Episode 2 is scheduled for this evening

I hope to see you all there!

22
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 06, 2015, 04:38:55 am »

23
Playthroughs / Re: OPENTFTD LETSPLAY
« on: August 04, 2015, 06:33:23 am »
Comrades,


All reassignments authorized. Thank you for filing the proper paperwork through your chain of CMD


ADML Jstank 8)

24
Playthroughs / OPENTFTD LETSPLAY
« on: August 04, 2015, 03:01:46 am »
+++++++++++++++++++++++++++++++++++++++++++


OPENTFTD LETSPLAY ( Ranks based on politics and paperwork, if your in the wrong place blame the buracracy!)

Start time:

Sometime Next week!

+++++++++++++++++++++++++++++++++++++++++++
                          ADML

------------------------------------------   

ADM Jstank



                          Devs - First to Jump in the waters
-------------------------------------------


(Vice Admrial) Warboy
(Vice Admrial) SupSuper
(CPT) Robin
(CPT) Daiky
(CPT) Solarius Scorch
(CMD) Volutar
(CMD) Dioxine
(CMD) Shoes
(CMD) Luke83
(CMD) Moriarty 
(LT)  Myk002
                 
             

                          Junior Officers - I mean VIP's - Get to die first!
------------------------------------------


(Rear Admrial Upper Half) - Meridan
(CMD) Hobbes
(ENS) IvanDogovitch
(ENS) Arthanor
(ENS) Falko
(ENS) Civilian
(ENS) Jgatkinson
(ENS) KKmic
(ENS) xracer

(MCPO)TheMasters Empire
(SCPO)The Gentlemen Gamer
(CPO) The True Crisis
(PO1) Games With Olera
(PO2) Yeti
(PO2) BattleBunny
(PO2) Kikoskia
(P02) Necroscope86
(PO2) Neptune
(Po2)  BloodDrake

                         Frm War Heros - We Honor The Fallen
--------------------------------------------------------------
FrmCmd Terran_Nick
FrmCmd Immolator
FrmCol Kjotleik
FrmCpt Logan
FrmCol_Travis                       
FrmCol Squaddie Horst_CM
FrmCpt Sirmelon
FrmCpt Johanson
FrmCpt 'Brain Killer' EverToaster
FrmCpt PrinceofUSA
FrmSquaddie Devilkin
FrmRookie Without a Name Tag
                           
                         Team OpenXcom Fourms (SEAMAN)
--------------------------------------------------------------------------

Troll Workout
Pilot00
JGatkinson
Bloax
Teks
Aldron
Jeffrey Lanister!
CptTurksih Sweede
Coolkid
Deskupula
Hythodeaus
TaxxiDriver
SaintChozor
Xracer
Mr Quiet
Pmropg
Manin the funny Hat
Hobbit Lord




                           
                          Subscribers - The backbone of XCOM (SEAMAN)
--------------------------------------------------------------------------
Gong Shuo - Chineseredv
Hythodeaus
arrakis69
7Saturn
XOps
Chaosshade
Kostya Shoomsky
John Trainer
The Russian Sniper
Ashtiboy
Nightwolf57
Walton Ribeiro
Lizeth Garcia
TheDarkilla12
AdizPL
Frantick tick tick
Danny Hellsing
Milan Reichert
MaikataKorab
Counting TLS
Samuel Attils
Vanzann
Zack Snodell
Kingdusty
Emissary83
Dean Goodrich
Ivan Dogovich
John Paul
Savior2006
Chainsaw Aardvark
Risen Crow
Prince Of USA
Shadowolf231
Vmosta
Alex Salecedo
Ivan Ivanoff
Joe Peter
Sariel Ever
William Edmundson
The1Log
...
Grinch Uzilli
Korrupted
Derdaerfm
PyroParrot3
MrHeilas
Ardiel Agurillea
Coxford
Regis Alex
Afrin Alumia
Taste the Swine
StaticNightmare
Mariner1712
HourGlass Breakdown
Pigge Olofsson
Hefty800
Russell Dixon
DJMTurner
Jakeinnotts
Psychokorp
Max Julien
Noorz Aylomen
Mjkoo90
Bruce Hilton
Inel Alex
The War Room
Agegatelol
Talembrusek
Blitztank
Shamus Rice
Dirk Stubs
NesGamer190
Andy Lee
Atom Soveriegn
SRVsCopticX
Norm Ogaard
Alin Onica
Farmergeddon88
Brandonmdog
Rizik Alghifari
Abdul Harris
Zemsta
Dominick Frankowicz
Kombat Carle T
Someone
Luther Webb
Darick Hermit
Andrew Rozendal
Sabastian Diffey
Vaggelis Kostas
RealSilentHunter120
Lenoid Chernyshov
Sarracen
CruisinPrusin
Keeponalffin
Rizik Alghifari
Marcus MnpoHoB
SilverClawed Wolf
Jordan Nawrocki
Spencer Webb
James Bendict
Captian Green
Shaewaros
Dave Nunyabusiness
Sould Gamer
Daniel Fincher
Michael Reynolds
X2007
Mattzzu
Noob Noob
Krogan Warlord
Paul Daly

                            TORPEDO DELIVERY SPECIALISTS - Barracuda/Manta Pilots - E L I T E | P V P
----------------------------------------------------------------------------
Rear Admrial (Lower Half) Bepa Marketa
ASEA SIMON
CPT Lofty Lazerus
CMD Vlad Gurista
LCMD Yuri Thorp
LT Zarek Redhill
LT Timoxia Zero
LTJG - Dufnut
ENS - Delone Wolf
ENS - ZAQQ
ENS - WingSpanTT
ENS - Jonny Pew
ENS - Lord Malador

25
Open Feedback / Re: Any word on openTFTD's progress?
« on: August 04, 2015, 12:50:34 am »

26
Playthroughs / Re: Let's play OpenXcom (Final Mod Pack)
« on: June 27, 2015, 05:29:19 am »
Some fan fiction for your pleasure.

Im enjoying this series immensely!

                                                                    G O D S  A N D  T I T A N S

                                                                             By: Jstank

The Sky Marshals engines burned brightly through the early morning sky. Those underneath knew not of the hope the two spots of light represented and some even ran in fear, thinking only of the lights to which came before it. A silvery monster had landed only hours before spewing dark demons into the city. Slaughter was indiscriminate and every passing moment became more terrifying than the last. Dark shadowy creatures and giant slimy figures with eerie toothy grins roamed the streets. Shooting and screaming ensued. Death came quick but didn't last. Slain carcasses lined the streets, then rose again to find new prey. It was high noon when the silver craft rotated its engines vertical and began its fateful descent.

Inside the sleek Sky-Marshal 10 heroes waited for the crafts giant garage sized back hatch to slide open. Images of a routine mission played in their head. The success of their predecessors gave them a false sense of security and confidence. In human circles, XCOM holds an immortal aura. Its members clad in the most sophisticated armor and who wield technology beyond their races age are regarded as Gods among mortal men whose purpose is solely to come and to devour man’s worst enemy. That enemy is the alien menace who threatens their very planet. However, even Gods have been known to be slain by Titans, and today one such Titan aimed to take his rightful place upon Mount Olympus's throne, and cast all who oppose him into the River of Styx.

The Black Demon, as he was later called was not born, he was designed. He needs not technology to accomplish his mission. A killing machine constructed for one purpose. He is fast and swift. His skin stops bullets and flying bits of flaming metal. His poison sucks the life out of his prey then just as quickly converts it into a being in an image of himself who then repeats its deadly dance with great efficiency. Deployed into areas of high population, the Black Demon moves like a plague. Those who are not converted to the true faith are left to terrified to fight, and then turn on each other as the poet Dante had predicted at the end of days. Experts agree he is the Devil incarnate. He is the Chrysalid.

The doors of the Sky-Marshel open with a great woosh. Hyper intelligent and well trained dogs of war galloped into battle. A great mechanical beast followed in their wake ready to dispense with great anger and vengeance those who opposed it. Within 10 seconds these weapons vanished from the field, leaving the Demi-Gods of earth against the great Demon and his master.

The battle raged to a stale mate. Commander Meridian had come to the realization that his weapons were not as effective as he once hoped. With his scouts and advanced mechanical steed slain, he was left with 10 against many. Commander Meridian, for the first time in his long and decorated carrier had flinched. A mere 25 seconds into the battle he nearly decided to "bail", and his decision to take on a lesser demon instead of concentrating fire on the real threat proved that his mind was shaken. But this shaken state only lasted for a fleeting moment. His instinct then overtook him, and he lead on putting his men to their graves. In his mind every less Chrysalid is an uncountable number of lives saved. The black demons got so close that they scratched the door of the gleaming Sky-Marshal, they closed to a range of no more than 10 feet. Then they advanced.

Face to face with the black demons precursor, a lumbering corpse, Fishfood, a rookie soldier unloaded his clip. It was in vain as at the same instant he was shot by his compatriot from behind. "Better him than me" muttered Gavin. "He could have killed us all!"

With the Sky Marshal clear, Cmd. Meridian ordered an assault on the decimated city. The men of XCOM threw grenades and shot hot bolts of Gauss through the thick rays of the afternoon sun. The fear that initially gripped them gave way to years of cool and collected training. They fell back on instinct; the Demi Gods marched on to its beat, put one foot in front of the other, took knees, lined up shots, took deep breaths and squeezed their triggers. The resulting unearthly scream releases dopamine to their brains. The mix of exhilaration, and adrenaline produced a high that is known to those who dance with death. But death is no stranger to these Gods, who will soon know that they are mortal.

One by one and step by step the rushing gush of the Black Demon wore on the soldiers gleaming equipment and armor. Their suites to which they drew their immortal vibe faded to dust with each passing rotation. The smoke was so thick it blocked their vision, and provided much appreciated cover to their adversary who lurked from within. It was as if the demons were charging down a slope against a flank of noble defenders who had left their spears at home.

Despite missing their spears, the men charged into the darkness and wildly spread their fire and bodies. One by one they were picked off by the black demon and their yellow faced keepers. The men soon found that the only thing more terrifying than a Chrysalid is a well-placed Snake Man with impeccable aim and a taste for human suffering.

Mathematics, which had propelled man to unspeakable heights throughout the ages now worked against them. The last demon on the field, drawing his demonic power from death himself became two then turned to three then to four. Exponentially they grew feeding on the ever decreasing number of foolishly brave and newly minted mortals who fell one by one to the dark conversion.

Respect is not given, and even between mortal enemies respect can be had. All shades of blood were spilt on this day. Both minds were shaken to the point of break, and both minds knew fear. But when the dust settled as the sun set in the western sky, the victor, exhausted, stood over the broken and bloody throne and sat in a pool of not only his enemy’s blood, but his own. As he gazed upon his newly acquired turf, littered with mangled bodies, he contemplated at what had been done.

The once gleaming Sky-Marshal, the symbol of the ultimate power of man, then limped into the setting sun with only a single Squaddie Herman at the helm. For this story will never be forgotten.  The blood seeping out of the silver bird’s crevices only serves as a permanent reminder that we are not Gods upon this Earth.


                                                - Based on a most excellent playthrough by Meridian!


27
Playthroughs / Re: Jstank's Final Mod Pack Lets Play | 28
« on: April 24, 2015, 07:31:58 pm »
Message of the day!

Open X Com Final Mod Pack | 29 | Terror Averted Pt 2

https://www.youtube.com/watch?v=OB_zdRQDnwQ

We finish up the terror site and try and figure out what to do next.

28
Playthroughs / Re: Jstank's Final Mod Pack Lets Play | 28
« on: April 23, 2015, 11:04:57 pm »
You meant Goldhawk Interactive, right? :)

 :o

But it looks soo golden!

29
Playthroughs / Re: Jstank's Final Mod Pack Lets Play | 28
« on: April 23, 2015, 06:14:32 pm »
Open X Com Final mod Pack | 28 | Terror Averted

https://www.youtube.com/watch?v=2klVidOG-P8


Music for this episode provided by: Global Hawk Interactive

https://www.xenonauts.com/

30
Playthroughs / Re: Jstank's Final Mod Pack Lets Play | 25
« on: April 22, 2015, 03:58:30 am »
We don't even know what a plasma pistol is yet  :'(

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