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Builds & Ports / Re: OSX port does not include libraries in bundle?!
« on: June 16, 2014, 08:22:59 am »
Hey guys! Here goes an updated and (hopefully) fixed build - https://www.mediafire.com/download/2fa4290aj1pxy1u/OpenXcom-20140616-1.zip
Changes:
I've ditched buggy .dylibs for more 'canon' Frameworks - this should help to remedy SDL-crashes. Unfortunately, there are no prebuilt frameworks for SDL_gfx and YAML-cpp around, so these have to be statically linked still. If this setup works without further problems - I'll leave it like that. If not - I'll have to recompile those 2 frameworks manually, but that might take some time.
Have it a go and tell me if it works for you!
Changes:
I've ditched buggy .dylibs for more 'canon' Frameworks - this should help to remedy SDL-crashes. Unfortunately, there are no prebuilt frameworks for SDL_gfx and YAML-cpp around, so these have to be statically linked still. If this setup works without further problems - I'll leave it like that. If not - I'll have to recompile those 2 frameworks manually, but that might take some time.
Have it a go and tell me if it works for you!