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Playthroughs / Re: My first real OpenXCom challenge. Superhuman Ironman vanilla.
« on: August 04, 2020, 09:22:10 pm »
13th of January 09:00 the second batch of new recruits have arrived. We're back at 16 soldiers though Arnold and Clint are still wounded. Arnold should be back in a few days, but Clint is seriously hurt and the estimate is that he needs 34 days before he's back in service. Almost reason enough to retire him, but we'll let him be on the payroll for now..
The new soldiers are Daniel, Linda, Sigourney, Viggo, Ryan, Jeremy, Gal and Michelle. Tried to make a more detailed overview of current soldiers:
Starting stats Current stats
TU Sta Hlt Brv Rea Acc Thr Mel Str TU Sta Hlt Brv Rea Acc Thr Mel Str Score
Daniel 52 51 30 30 35 54 61 40 29 2.5
Charles 52 52 25 30 46 43 52 40 25 3.5
Linda 55 45 26 30 50 43 76 40 21 4.5
Clint 53 63 38 20 49 60 69 29 20 57 68 44 20 49 61 70 29 29 4.5
Sigourney 54 45 35 10 32 69 72 28 20 4.5
Mickey 54 55 39 30 40 56 61 31 38 59 67 45 30 40 57 63 31 45 5
Viggo 50 60 27 40 56 54 68 25 23 5.5
Jason 58 65 34 50 47 43 67 26 30 63 68 38 50 47 44 71 26 34 6
Keanu 50 53 30 10 49 70 58 20 40 54 61 38 10 49 75 58 20 45 6
Ryan 57 65 25 10 38 70 80 31 34 6
Jeremy 56 56 38 60 52 53 78 27 24 6.5
Steven 55 41 38 20 49 69 53 40 26 59 47 43 20 49 73 54 40 31 6.5
Gal 53 44 39 50 57 61 77 27 37 7
Jean Claude 56 58 29 50 43 62 61 32 33 59 64 31 50 44 64 61 32 34 7
Arnold 57 65 30 60 60 45 77 40 22 64 69 35 60 61 46 78 40 30 7.5
Michelle 60 42 39 10 55 67 55 31 35 8
I've tried to create some sort of score based on their stats, to make it a bit easier to see who's more valued than others. Especially putting value to having good reaction and firing accuracy, and ignoring some of the stats that are easily trained and/or not that important. Not putting the formula here, as it'll likely be changed and it's far from good. Just using it as a value to sort my soldiers in the Skyranger.
I'm not going to update the current stats bit after every mission either.. Just once in a while.
If we were to sell all the alien artifacts we have found, we'd have a bit more than 7 million dollars available. In 4 days time, we'll be hiring 26 scientists for 1.56 million. In 14 days time, we'll want another 50 scientists for 3 mill. If we can afford it, we may want 50 more in 20 days time for another 3 mill, depending on getting even more cash in the system prior to that of course.
In 6 days time we'll complete the alien containment center, at which time we hope to find a navigator to research and get hyperwave decoders fast. When we do, hopefully fairly early in February, we'd like to build the decoders, which are fairly expensive. Likely we'll want to build at least 2 more bases, and expand to 6 bases total as soon as we have money for it, to get decent coverage of all funding nations and most land.
The new soldiers are Daniel, Linda, Sigourney, Viggo, Ryan, Jeremy, Gal and Michelle. Tried to make a more detailed overview of current soldiers:
Starting stats Current stats
TU Sta Hlt Brv Rea Acc Thr Mel Str TU Sta Hlt Brv Rea Acc Thr Mel Str Score
Daniel 52 51 30 30 35 54 61 40 29 2.5
Charles 52 52 25 30 46 43 52 40 25 3.5
Linda 55 45 26 30 50 43 76 40 21 4.5
Clint 53 63 38 20 49 60 69 29 20 57 68 44 20 49 61 70 29 29 4.5
Sigourney 54 45 35 10 32 69 72 28 20 4.5
Mickey 54 55 39 30 40 56 61 31 38 59 67 45 30 40 57 63 31 45 5
Viggo 50 60 27 40 56 54 68 25 23 5.5
Jason 58 65 34 50 47 43 67 26 30 63 68 38 50 47 44 71 26 34 6
Keanu 50 53 30 10 49 70 58 20 40 54 61 38 10 49 75 58 20 45 6
Ryan 57 65 25 10 38 70 80 31 34 6
Jeremy 56 56 38 60 52 53 78 27 24 6.5
Steven 55 41 38 20 49 69 53 40 26 59 47 43 20 49 73 54 40 31 6.5
Gal 53 44 39 50 57 61 77 27 37 7
Jean Claude 56 58 29 50 43 62 61 32 33 59 64 31 50 44 64 61 32 34 7
Arnold 57 65 30 60 60 45 77 40 22 64 69 35 60 61 46 78 40 30 7.5
Michelle 60 42 39 10 55 67 55 31 35 8
I've tried to create some sort of score based on their stats, to make it a bit easier to see who's more valued than others. Especially putting value to having good reaction and firing accuracy, and ignoring some of the stats that are easily trained and/or not that important. Not putting the formula here, as it'll likely be changed and it's far from good. Just using it as a value to sort my soldiers in the Skyranger.
I'm not going to update the current stats bit after every mission either.. Just once in a while.
If we were to sell all the alien artifacts we have found, we'd have a bit more than 7 million dollars available. In 4 days time, we'll be hiring 26 scientists for 1.56 million. In 14 days time, we'll want another 50 scientists for 3 mill. If we can afford it, we may want 50 more in 20 days time for another 3 mill, depending on getting even more cash in the system prior to that of course.
In 6 days time we'll complete the alien containment center, at which time we hope to find a navigator to research and get hyperwave decoders fast. When we do, hopefully fairly early in February, we'd like to build the decoders, which are fairly expensive. Likely we'll want to build at least 2 more bases, and expand to 6 bases total as soon as we have money for it, to get decent coverage of all funding nations and most land.