aliens

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Creature

Pages: [1]
1
Help / Re: Aircraft return from mission corrections
« on: January 29, 2021, 10:54:22 am »
Thanks

2
Help / Aircraft return from mission corrections
« on: January 28, 2021, 01:59:00 pm »
There is some opportunity to adjust the returning transport to redirect to the side, to other mission on way to the base? When returning from a job, by default there is no way to redirect.

3
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 26, 2021, 05:14:56 pm »
Some weapons require additional cult arms dealership research.

Maybe i'm blind, but it not there. I have ready research akm & have an item in warehouse, but haven't got an access to research dealership to buy them in market.

4
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 23, 2021, 09:28:40 pm »
After research akm gun, it didnt appeared for purchase in market menu... researching SKS and it didn't appeared too. What should i do?

5
Troubleshooting / Chage in code to transparent background
« on: March 07, 2020, 11:02:04 pm »
On geoscape - Finance, Ufopedia, Settings. All of them have transparent background, other not.

How to change code?

In which place should i change the lines of code to do that the study, or soldier, or inventory window opens in the same transparent background frame

6
Open Feedback / Re: LOVING THE NEW UFO DEFENSE
« on: March 06, 2020, 04:04:21 pm »
If someone codes in the requirements for that i would be more than happy to do my fair share of maps :P I am picturing this as a 3rd map file for each mapset, something we could add through Mapview2 would be fantastic. You would want a global variable in game to turn it off though for a Vanilla Experience.

today it look be better if you make mb when you sent interceptor to fight near ufo and set view to "Stormovik: Su-25 Soviet Attack Fighter" 1990 and it turn it new way! Thanks for.

Pages: [1]