Currently we don't need any programming help, as both me and Hallor agree that as long as there is no solid code foundation present, we would need skilled game developers with experience in both engine and game development, and even then it would be very hard to propagate tasks throughout group of people living in different time zones, which would disable instant communication. As a project progresses and most of the low-level code is ready, we'll most definitely need help of XCom community to carry on with code, gameplay balancing and testing. We will let you know when that time comes